Showing 3 open source projects for "self-extracing"

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  • 1
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    Boxedwine is a cross-platform emulator that enables users to run Windows applications by combining a Wine runtime with a custom emulated Linux kernel and CPU environment. Instead of relying on a native Linux system, it creates a fully self-contained execution environment that allows Windows binaries to run on platforms such as macOS, Linux, Windows, and even web browsers via WebAssembly. The project is written primarily in C++ and leverages SDL for graphics and input handling, providing a flexible runtime capable of supporting a wide range of applications. It supports both 16-bit and 32-bit Windows programs, along with graphics APIs such as OpenGL, Direct3D, and Vulkan for rendering. ...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    ...I had neither the cartridge nor the GPU emulation yet, so even the simplest game wouldn’t be an option. However, when the original Gameboy starts, it executes a simple 256-bytes program, a kind of firmware displaying the Nintendo logo and self-testing the system. That was exactly the thing I was looking for - after just 3 days I had an application running the Gameboy code!
    Downloads: 1 This Week
    Last Update:
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  • 3
    TURGEN

    TURGEN

    Create your own Atari tapes

    With TURGEN, you can record your own tapes with software for Atari 8-bit computers, and transfer data from your PC or Mac to your Atari 8-bit computer using your data recorder and a cassette adapter. TURGEN converts digital images of Atari software to the original standard Atari tape records and also various "turbo" systems. You can create WAVE files, tape images, or send the signal directly to the sound card. Tools such as Wizard for files, Tape Side Creator, Dual Track Tape creator...
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    Downloads: 12 This Week
    Last Update:
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