Showing 73 open source projects for "class code generator"

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  • 1
    EightyOne Sinclair Emulator

    EightyOne Sinclair Emulator

    Emulates the range of ZX home computers made by Sinclair Research Ltd

    EightyOne is an emulator for the range of ZX home computers made by Sinclair Research (and their clones) in the 1980s, primarily the ZX80 and ZX81 but also includes the ZX Spectrum models. As well as emulating the machines themselves, various add-on interfaces are supported, including storage devices, hi-res graphics, custom character sets, sound and colour cards. EightyOne was created by Michael D Wynne. Michael is no longer actively developing the emulator, but has made the code open...
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    Downloads: 73 This Week
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  • 2
    Denise

    Denise

    C64/Amiga emulator with shader and runAhead

    Denise is a cycle accurate and platform independant C64 / Amiga 500/1000 emulator. My motivation for this project is understanding how it works and write clean and easy readable code. RetroArch SLANG shaders are supported by Denise. Features already known from the C64 emulation, such as runAhead, savestates, drive sounds, PAL encoding, dynamic rate control, G-Sync/FreeSync, Warp, just in time polling are also available for the Amiga. Denise supports SuperCPU, Final Chesscard, REU,...
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    Downloads: 223 This Week
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  • 3
    TURGEN

    TURGEN

    Create your own Atari tapes

    With TURGEN, you can record your own tapes with software for Atari 8-bit computers, and transfer data from your PC or Mac to your Atari 8-bit computer using your data recorder and a cassette adapter. TURGEN converts digital images of Atari software to the original standard Atari tape records and also various "turbo" systems. You can create WAVE files, tape images, or send the signal directly to the sound card. Tools such as Wizard for files, Tape Side Creator, Dual Track Tape creator...
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    Downloads: 24 This Week
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  • 4
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development...
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    Downloads: 59 This Week
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  • 5
    Cambridge Z88

    Cambridge Z88

    Software development for 4Mb portable, using Z80 CPU and AA batteries

    This project is for the portable computer "Cambridge Z88", produced by Sir Clive Sinclair (of ZX Spectrum fame). We continue to support software development (ROM, 3rd party apps on memory cards and desktop applications). We have moved to https://cambridgez88.jira.com/wiki (development, source code and documentation). However, we continue to publish files for download here.
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    Downloads: 5 This Week
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  • 6
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ForPC is a universal compatibility platform for Windows that lets you run virtually any game or software ever created, regardless of the original hardware it was designed for. At its core, ForPC bundles a curated collection of the best emulation backends available, automatically selecting the right one for your software with zero configuration required. Beyond emulation, ForPC includes a native binary translation engine that converts foreign CPU architectures directly into Windows x64...
    Downloads: 0 This Week
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  • 7
    SIMH is a highly portable, multi-system simulator. This was a CVS source code server for the project. It has not been updated, and SourceForge does not have commit access to CVS anymore. Please see the new project here: https://github.com/open-simh/simh
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    Downloads: 12 This Week
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  • 8

    pipZuseZ3

    An emulator for the Zuse Z3 computer, invented in 1941

    An emulator for the Zuse Z3 computer, invented in 1941 by Konrad Zuse. It was the world's first working programmable, fully automatic digital computer. The Z3 was built with 2,600 relays, implementing a 22-bit word length that operated at a clock frequency of about 5–10 Hz. Program code was stored on punched film. Initial values were entered manually.
    Downloads: 22 This Week
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  • 9
    Orao Basket

    Orao Basket

    Programming tools for emulator of eight bit computer ORAO

    Smederevo, 05, august 2018 Long time ago, about 1986 I have become proud owner of eight bit computer ORAO based on MOS 6502 processor. It was first and for me the best home computer at that time. My whole knowledge of computer programming begins with that computer. Recently for some unknown reason I have become interested in old eight bit computers again. After short search on the Internet I have found emulator of my favorite computer. It literally emulates every peace of hardware...
    Downloads: 0 This Week
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  • 10
    PC-BASIC - a GW-BASIC emulator

    PC-BASIC - a GW-BASIC emulator

    A free, cross-platform emulator for GW-BASIC, PCjr & Tandy BASIC

    PC-BASIC is a free, cross-platform interpreter for GW-BASIC, BASICA, PCjr Cartridge Basic and Tandy 1000 GWBASIC. -- This page is an archive and hosts the legacy version 1.2 of PC-BASIC only. -- For documentation and the latest releases, please see the official homepage: www.pc-basic.org Four source code, discussions and to report bugs please see the GitHub project page https://github.com/robhagemans/pcbasic
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    Downloads: 81 This Week
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  • 11
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 226 This Week
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  • 12
    Mininet

    Mininet

    Emulator for rapid prototyping of Software Defined Networks

    Mininet creates a realistic virtual network, running real kernel, switch and application code, on a single machine (VM, cloud or native), in seconds, with a single command. Because you can easily interact with your network using the Mininet CLI (and API), customize it, share it with others, or deploy it on real hardware, Mininet is useful for development, teaching, and research. Mininet is also a great way to develop, share, and experiment with Software-Defined Networking (SDN) systems using...
    Downloads: 35 This Week
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  • 13

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 5 This Week
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  • 14
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    DeSmuME is the most seasoned open source Nintendo DS emulator. It sports tools designed for hackers, speedrunners, youtubers, and casual gamers. Homebrew programs are supported and can even be debugged through GDB. The Windows and OSX versions are both relatively feature rich, and there is a small universe of forks and mods that add even more features for casual gaming. DeSmuME is the origin of RetroArch and OpenEmu Nintendo DS support and is used by several mobile Nintendo DS...
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    Downloads: 1,647 This Week
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  • 15
    Simplify

    Simplify

    Android virtual machine and deobfuscator

    Simplify virtually executes an app to understand its behavior and then tries to optimize the code so that it behaves identically but is easier for a human to understand. Each optimization type is simple and generic, so it doesn't matter what specific type of obfuscation is used. Provides a virtual machine sandbox for executing Dalvik methods. After executing a method, it returns a graph containing all possible register and class values for every execution path.
    Downloads: 3 This Week
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  • 16
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 17
    DCGenerator or DCGen is a port of the Sega Genesis emulator, Generator, to the Sega Dreamcast. The port was originally made by Atani and then continued with permission.
    Downloads: 0 This Week
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  • 18
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes...
    Downloads: 2 This Week
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  • 19

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 20
    HWSensors

    HWSensors

    All information from hardware sensors on your Mac

    HWSensors is a software bundle that includes drivers and applications that allow you to access information from hardware sensors available on your Mac. FakeSMC is an open source SMC device driver/emulator developed by netkas (http://netkas.org/). NOTE: FakeSMC & Plugins starting from v915 provide additional sensors information to HWMonitor then running on Macs. By installing FakeSMC on real Mac you should consider you know what you are doing and how to recover your system if something...
    Downloads: 32 This Week
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  • 21
    SNeezy

    SNeezy

    A lightweight frontend for launching SNES games on the Raspberry Pi.

    NOTE: This project's source code is hosted at GitLab. View the source code here: https://gitlab.com/jessieh/sneezy SNeezy aims to provide a polished, lightweight graphical frontend for launching SNES games on the Raspberry Pi. SNeezy turns your Raspberry Pi into a portable SNES console, allowing you to quickly load and play SNES games with only a compatible controller and a screen. Fast load times, a low memory profile, easy configuration, consistent retro styling, box art...
    Downloads: 0 This Week
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  • 22
    WinDS

    WinDS

    Windows XP reimplemented on Nintendo DS

    WinDS is a Reimplementation of the OS Windows(R) XP(R) on the Platform Nintendo DS. Since i started coding Apps for the NDS, my goal was to write a program, called WinDS, which does (nearly) the same as the real appy by Microsoft. In contrast to other little NDS-Operating Systems, just like Woopsi etc. you can code your own Application in Lua for WinDS: just copy the Code onto the FAT-Disk and execute it from within WinDS! This is what makes WinDS so unique. The New Beta 0.95 is out, it...
    Downloads: 7 This Week
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  • 23

    DosCard

    DOSBox fork for embedded devices

    The main objective of this project - to create an embeddable version of DOSBox, which may relatively easily run on really low-cost hardware. Like modern cheap microcontrollers. This version supports only (de-facto) standard PC hardware from mid-90s: S3 SVGA for Video and SBlaster for Audio. Another part of the project is a software library, which allows you to create safe multithreaded multi-instanced DOS VMs environment for your own project. More information can be obtained through...
    Downloads: 0 This Week
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  • 24

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 2 This Week
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  • 25
    v2lin library is selected VxWorks APIs implementation for Linux. Originally, v2lin started as a fork of outdated legacy2linux/v2linux. Currently almost all source code is completely rewritten and redesigned. v2lin supports recent POSIX-compliant glibc. I
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    Downloads: 3 This Week
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