Showing 58 open source projects for "python games source code"

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  • 1
    Source code to all the XBox emulators/games that XPort has done including: PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
    Downloads: 0 This Week
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  • 2
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes...
    Downloads: 0 This Week
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  • 3

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 4
    SNeezy

    SNeezy

    A lightweight frontend for launching SNES games on the Raspberry Pi.

    NOTE: This project's source code is hosted at GitLab. View the source code here: https://gitlab.com/jessieh/sneezy SNeezy aims to provide a polished, lightweight graphical frontend for launching SNES games on the Raspberry Pi. SNeezy turns your Raspberry Pi into a portable SNES console, allowing you to quickly load and play SNES games with only a compatible controller and a screen.
    Downloads: 0 This Week
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  • 5

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 6

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 7
    WineD3D For Windows

    WineD3D For Windows

    DirectX 1-11 to OpenGL wrapper

    ...Also, keep in mind that sometimes you must be a bit creative to get old games to work. PCGamingWiki is a pretty good source of information. ==Source code?== There's no source code, I just downloaded Wine via git and cross-compiled the DLLs using mingw32 on Debian for x86.
    Downloads: 6 This Week
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  • 8
    Neko Project II for Android

    Neko Project II for Android

    PC-98 emulator for Android phones

    This project is based on sources, published by someone with nickname sawada, who used code of Neko Project II. Help and suggestions are welcome.
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    Downloads: 59 This Week
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  • 9
    GameBoid

    GameBoid

    Gameboy Advance emulator for Android phones

    This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
    Downloads: 77 This Week
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  • 10
    Nesoid

    Nesoid

    NES emulator for Android phones

    This project is based on sources, published by original Nesoid developer, who in turn used code of GPFCE, forked from FCEUltra, currently incarnation of which is known as FCEUX. Help and suggestions are welcome. This project has been abandoned in favor of the RetroArch, another awesome free software emulator (which has much better NES support and is more actively developed): http://www.libretro.com/.
    Downloads: 21 This Week
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  • 11
    GBCoid

    GBCoid

    Gameboy and Gameboy Color emulator for Android phones

    This project is based on sources published by original GBCoid developer, who in turn used code of gnuboy. Help and suggestions are welcome. This project has been abandoned in favor of RetroArch, another awesome free software console emulator (which is also actively developed): http://www.libretro.com/.
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    Downloads: 3 This Week
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  • 12
    ``XGngeo" is a full-featured GTK2 frontend, written in Python, that provides to end users a practical and user-friendly interface over ``GnGeo" which is a fast and powerful command line Neo Geo emulator for the Unix platforms.
    Downloads: 0 This Week
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  • 13
    FCEUBash

    FCEUBash

    A Bash Front-End to FCE Ultra

    This is a simple and not very featureful Bash front-end to the NES emulator FCE Ultra. My primary goal was to create a simple, easy to access and easy to use front-end to the novice user who just wants to click an icon and start playing their games without worrying about compiling source code and downloading/compiling missing dependencies, etc. FCE Ultra is not included with this download so make sure you install it yourself. This is just a front-end. If you'd like to donate there's several ways to do so: PayPal: https://paypal.me/gerowen Bitcoin (BTC): bc1q86c5j7wvf6cw78tf8x3szxy5gnxg4gj8mw4sy2 Monero (XMR): 42ho3m9tJsobZwQDsFTk92ENdWAYk2zL8Qp42m7pKmfWE7jzei7Fwrs87MMXUTCVifjZZiStt3E7c5tmYa9qNxAf3MbY7rD LiberaPay: https://liberapay.com/gerowen
    Downloads: 0 This Week
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  • 14
    FakeNES GT
    FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
    Downloads: 7 This Week
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  • 15
    Spyn NES Emulator
    Spyn is an Nintendo Entertainment System written entirely in Python, using Pygame for graphics / sound.
    Downloads: 1 This Week
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  • 16
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 1 This Week
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  • 17
    The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
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    Downloads: 14 This Week
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  • 18
    Alternative Lineage 2 Game Server written in Java.
    Downloads: 15 This Week
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  • 19
    truereality is a open source n64 emulator. the aim of this project is NOT to run commercial games, instead it should be a piece of c source code which teaches you how to do software emulation in a portable way.
    Downloads: 0 This Week
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  • 20
    BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
    Downloads: 0 This Week
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  • 21
    gzinc is a python / gtk+ front-end for the zinc emulator.
    Downloads: 0 This Week
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  • 22
    OpenMMOd is a open-source event-driven MMORPG Server written in C++ with a YAML packet definition backend. It is MySQL database driven currently with future backend support to come in the future.
    Downloads: 0 This Week
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  • 23
    Releases by No Name Development. All original code is released under the zlib/libpng License, the source to No Name MAME is released under MAME's own license.
    Downloads: 3 This Week
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  • 24
    An open-source, portable, LGPL'd set of microprocessor emulators. Some microprocessor emulators may also have LGPL'd code to test them, such as emulators. The eventual goal is portable DynaRecs and perhaps transparent Rosetta-type layers.
    Downloads: 0 This Week
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  • 25
    A collection of libary and utility code for discrete event simulation.
    Downloads: 0 This Week
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