Showing 5 open source projects for "usb device server"

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  • 1
    freeRTOS & libraries for AVR ATmega

    freeRTOS & libraries for AVR ATmega

    freeRTOS for Arduino Uno, Goldilocks 1284p & Mega 2560

    AVR ATmega port of freeRTOS A port of freeRTOS which can be flexibly flexibly configured use almost any available Timer on AVR ATmega devices and will operate with almost any classic Arduino device from Arduino, SeeedStudio, Sparkfun, Freetronics or Pololu. Going forward this repository will be updated less often and only with major releases. Please check at Github for the latest commits. https://github.com/feilipu/avrfreertos The Goldilocks Analogue story is told here....
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    Downloads: 32 This Week
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  • 2
    SARK110 SDK

    SARK110 SDK

    SDK for the SARK-110 Antenna Analyzer

    The SARK110 SDK allows the development of user applications for the device or using the device as a platform for experiments. The SDK provides the following basic functionalities: • Graphic display • Keypad • Buzzer • USB (Mass Storage Driver) • DDS • Timer • ADC driver • FAT file system • Sample application In addition the SDK provides a device simulator for developing the application on the PC, intended mainly for the development of the user interface of the application. ...
    Downloads: 0 This Week
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  • 3
    ztex is a Firmware Kit with a corresponding Driver API for EZ-USB based hardware. The Firmware is written in C and assembled using a powerful macro processor. The Driver API allows the development of platform-independent device drivers.
    Downloads: 0 This Week
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  • 4

    SpiffChorder

    FW and HW design for a 7-key chording keyboard

    ...SpiffChorder hardware is based on Atmel AVR ATmega168, using Objective Development's V-USB (a software-only implementation of a low-speed USB device).
    Downloads: 0 This Week
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  • 5

    KinectStreamer

    Streams data from 3D cameras over a network.

    ...The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller that is able to use these kinds of cameras can be loaded with this software to send the image and depth data from the kinect over the network to the other controller. ...
    Downloads: 0 This Week
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