Showing 11 open source projects for "java games source code"

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  • 1
    eCxx

    eCxx

    A C++ library for AVR and NodeMCU

    ...The Makefile build system and some of the tools would only run on Linux. However, the library source code should be portable enough to be built using other build systems for AVR and NodeMC
    Downloads: 0 This Week
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  • 2

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it...
    Downloads: 0 This Week
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  • 3
    SCALEXTRIC_CONTROLLER

    SCALEXTRIC_CONTROLLER

    An open source controller for Scalextric community

    Open source controller for Scalextric community. Scalextric Controller is composed by a custom hand controller, used to drive the Scalextric slots cars, and Android application used to communicate with the hand controller via Bluethoot low power (BLE). This project repository contains the PCB project, the micro embedded software, the Android App and the 3D CAD design of the cricital mechanical parts.
    Downloads: 0 This Week
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  • 4

    autoCode4

    Synthesizing embedded control software from formal specifications

    autoCode4 is an engine that synthesizes controllers from formal specifications described under a subset of linear temporal logic (LTL). Importantly, it synthesizes synchronous dataflow controllers (in Lustre or in Ptolemy II form) and maintains requirement-to-code traceability. Such feature is mandated in developing safety-critical systems and are considered essential for specification validation or integrating manual implementation such as legacy code. The LTL specification captures...
    Downloads: 0 This Week
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  • 5
    SmartSlog (Smart Space Ontology) is a software/application development kit (SDK or ADK) for programming Smart-M3 agents (Knowledge Processors, KPs) that consume/produce smart space content according with its high-level ontological representation. SmartSlog applies the code generation approach: given an OWL ontology description, the ontology programming library is produced. The latter provides API to access the smart space via a Smart-M3 Semantic Information Broker (SIB) and data structures...
    Downloads: 0 This Week
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  • 6

    Input Control

    Log and Play Retro Controller Inputs

    Input Control is a project to allow users to create and play back logs of their play sessions on retro game consoles that use serial communication controllers. Only SNES is supported in the current version, but future updates can be expanded to most types of consoles. Firmware and some code originally based on jaburn's NintendoSpy project, but it has changed a lot for consistency and otherwise.
    Downloads: 0 This Week
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  • 7

    Model Railroading with Arduino

    This project is about Model Railroading with Arduinos

    This project is about Model Railroading with Arduinos. It hosts Arduino Libraries and Sketches all in a single source code repository and downloadable file and is a place where people can contribute their own Model Railroad sketches and libraries.
    Downloads: 0 This Week
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  • 8
    YAKINDU Statechart Tools / itemis CREATE
    itemis CREATE - formerly known as Yakindu Statechart Tools (SCT) - is a tool for the specification and development of reactive, event-driven systems with the help of state machines. It consists of an easy-to-use tool for graphical editing and provides validation, simulation and code generators for different target platforms. Visit http://www.statecharts.org for more information! !! YAKINDU SCT HAS MOVED !! DOWNLOAD FROM https://info.itemis.com/download-yakindu-statechart-tools
    Downloads: 0 This Week
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  • 9

    Lanbahn

    Controlling Model Railroad via Networks

    Controlling Model Railroad via Networks "Lanbahn" Concepts - intelligent end devices - all with a network, wlan or other sophisticated interface. - can be operated without a central station - no complex binary protocols - communications via multicast UDP messages - decoders can advertise their capabilities via zeroconf/avahi/bonjour protocol. - raspberry pi as one hardware platform - tinkerforge IO bricklets for turnout and signal control
    Downloads: 0 This Week
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  • 10
    OOBD supports a self-programable Tool for Vehicle Onboard Diagnostics (OBD) for various platforms like the Windows-Desktop, mobile Phones and Smartphones Please note that we are actual moving this project over to oobd.googlecode.com. The software source code repository is already moved, other areas will follow.
    Downloads: 0 This Week
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  • 11
    Software and hardware for a radio controlled 'laser' combat game. A microcontroller is connected to a radio receiver and can send IR signals to another player with the same setup. When a valid IR code is received initially the throttle will be cut.
    Downloads: 0 This Week
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