Showing 6 open source projects for "graphics library"

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  • 1
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 2
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures,...
    Downloads: 0 This Week
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  • 3
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    4.0 out of 5 stars 1 Review
    Downloads: 12 This Week
    Last Update:
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  • 4
    Library for embedded real-time Digital Signal Processing / Digital Image Processing algorithms, XDAIS compliant.
    Downloads: 0 This Week
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  • 5
    TIFF codec library on android platform. Porting libtiff library and jni library java API and a demo program of tiff viewer.
    Downloads: 0 This Week
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  • 6
    FunkOS is an RTOS for 8-32 bit MCUs including AVR, MSP430, and Cortex M3. Both C and C++ kernels avaiable. Key features include preemption, periodic events, device drivers, and mutex/semaphores. Includes a variety of graphics and filesystem middleware. Please also check out FunkOS's big brother, Mark3OS. Mark3OS is slightly larger, but is more scalable, much more feature-rich, and supports a wider variety of devices.
    5.0 out of 5 stars 2 Reviews
    Downloads: 0 This Week
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