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Orient is the prototype for an educational role-playing game for intercultural education. It originates from the EU funded research project eCircus. The software uses tangible user interfaces and innovative psychology inspired character AI.
Mobile game based learning. Configurable J2ME game for mobile phones. Graphical aspects and contents can be fully customized (no recompiling needed). Three ready games on health, maritime issues and career guidance included as examples. See mGBL project
Tetris clone game totally written in Java (1.6) with NetBeans. Highly configurable and modular. It will include pieces editor, multiplayer and more. It runs on any system with JRE 1.6 installed.
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This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
Hang Man is a game for 2 players. Player 1 enters a word and the other attempts to guess it. There are 2 game modes: Easy & Hard. In easy mode 6 invalid guesses are allowed and in hard 4 are allowed.
Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
WeiLiYu ("feed the koi") is a Chinese character/pinyin learning game. Koi with characters on their heads swim down the screen, typing a character's pronunciation causes food to drop, which that fish eats.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
REAL is an agent-based educational gaming environment that allows users to (1)construct an imaginary world; (2)reflect upon the quality of their understanding of that world; and (3) test this understanding out in a dynamically generated simulation game.
Fully customizable & easy to use dictionary, with advance features including musical support, "Word Power Game", a never before "medical dictionary",containing plethora of medical words.Ideal for Crossword lovers, Doctors, & GRE Aspirants.
The project is to make a site with a program to learn chess for children of 6-12 years old. The program wil run in an applet and linked to a MYSQL database. Hans Nuijen is the creator of the method how to learn the game playful.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
Be educated during election season! Politico is a game that lets you keep track of the decisions your government representatives are making. At the end of the election term, the game summary will help you decide how to cast your vote.
The main goal of this project is to provide small systems (like the “GameBoyAdvance”) with a tool to solve arithmetical expressions, trigonometric or logarithmic functions, etc, in an open and extencible way.
Areasteroids is an educational free software to learn how to calculate the geometric figures area. The original idea was based on the old arcade game Asteroids of Atari.
Grabble is an Anagrams-playing Java applet. In this fast-paced game,everyone plays at the same time to make words using tiles from a popular boardgame. It supports computer & unlimited human players in hotseat. One can customise the tileset,word list etc.