Showing 28 open source projects for "python games code"

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  • 1
    Simulation of Urban MObility

    Simulation of Urban MObility

    SUMO is a microscopic, multi-modal traffic simulation.

    SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation. The code and the issue tracker can be found at https://github.com/eclipse-sumo/sumo/ The documentation can be found at https://sumo.dlr.de/docs/
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    Downloads: 379 This Week
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  • 2

    Prime number ( primenumbers )

    Benchmark for 50 000 000 prime numbers as single and multicore

    ...Added C files for gcc compiler in Windows 10 and for Xcode C command line project in MacOS ( tested on Mac mini M2 with single core 16 to 25 sec and multicore 2,3 to 5 second by compiler -O switch). Surprise, same code in JavaScript for M2 chip in Safari, 12,5 sec single core and 3,3 sec multi core. Python version with numba and numpy on MacOS with M2, 3,78 sec.
    Downloads: 5 This Week
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  • 3
    Advanced Trigonometry Calculator

    Advanced Trigonometry Calculator

    Precision Trigonometry: Advanced Calculator for Complex Math

    Advanced Trigonometry Calculator is equipped with a user-friendly interface that allows for easy input of problems and instant computation. Professionals such as engineers who need to perform advanced trigonometric calculations in their work will find this tool extremely useful. More info by clicking below: https://advantrigoncalc.sourceforge.io/ Advanced Trigonometry Calculator was only and always only developed by the Portuguese Renato Alexandre dos Santos Freitas. Also author of...
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    Downloads: 9 This Week
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  • 4
    dslibris

    dslibris

    A book reader for Nintendo DS

    An ebook reader for the Nintendo DS, focusing on comfortable and uncluttered presentation. See GitHub for current releases and source code: https://github.com/rhaleblian/dslibris
    Downloads: 29 This Week
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  • 5
    The Art of Programming

    The Art of Programming

    A collection of practical tips can be found at the bottom of this page

    The Art of Programming (Second Edition) is a curated collection of programming problems and solutions originally derived from the Microsoft 100 Interview Questions blog series, later refined into a long-running tutorial and ultimately a published book. Created by July, the series began in 2010 and has since evolved into an in-depth exploration of algorithmic thinking, data structures, and coding interview preparation. The repository brings together 42 classic programming problems from the...
    Downloads: 6 This Week
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  • 6
    Hello AI World

    Hello AI World

    Guide to deploying deep-learning inference networks

    ...In just a couple of hours, you can have a set of deep learning inference demos up and running for realtime image classification and object detection on your Jetson Developer Kit with JetPack SDK and NVIDIA TensorRT. The tutorial focuses on networks related to computer vision, and includes the use of live cameras. You’ll also get to code your own easy-to-follow recognition program in Python or C++, and train your own DNN models onboard Jetson with PyTorch. Ready to dive into deep learning? It only takes two days. We’ll provide you with all the tools you need, including easy to follow guides, software samples such as TensorRT code, and even pre-trained network models including ImageNet and DetectNet examples. ...
    Downloads: 1 This Week
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  • 7
    wav2letter++

    wav2letter++

    Facebook AI research's automatic speech recognition toolkit

    ...All results reproduction must use Flashlight <= 0.3.2 for exact reproducibility. At least one of LZMA, BZip2, or Z is required for LM compression with KenLM. It is highly recommended to build KenLM with position-independent code (-fPIC) enabled, to enable python compatibility. After installing, run export KENLM_ROOT_DIR=... so that wav2letter++ can find it. This is needed because KenLM doesn't support a make install step.wav2letter++ expects audio and transcription data to be prepared in a specific format so that they can be read from the pipelines. Each dataset (test/valid/train) needs to be in a separate file with one sample per line. ...
    Downloads: 1 This Week
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  • 8
    CasADi
    A symbolic framework for C++, Python and Octave implementing automatic differentiation by source code transformation in forward and reverse modes on sparse matrix-valued computational graphs.
    Downloads: 5 This Week
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  • 9
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
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    Downloads: 58 This Week
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  • 10

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details. The second technical change is a complete revision of the makefile. It has been improved in many aspects and it...
    Downloads: 0 This Week
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  • 11

    Cambridge Rocketry Simulator

    Simulate high power rocket flights with splash down plots

    This software allows you perform six degree of freedom simulations of High Power Rocket (HPR) and model rocket flights. Parachute descent is also simulated. 3D flight trajectories are produced as well as detailed tabular flight data. Running in Monte Carlo mode allows generates multiple possible flight paths and splash down plots, indicating the probability of landing in an area. Peer-reviewed publication in the Journal of Open Research Software...
    Downloads: 5 This Week
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  • 12
    EnBpgs
    This project focuses on the Earth & Beyond (PGS) server as well as a client side proxy launcher. E&B was originally developed by Westwood Studios and later managed and developed by EA Games. EA retired Earth and Beyond in Sept. of 2004. --------------------------------------------------------------------------- Earth & Beyond Privet Galaxy Server goal of the reborn team
    Downloads: 0 This Week
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  • 13
    fPotencia

    fPotencia

    Power flow library in C++

    ...Since Power system simulations have started needing to be executed in parallel, the old C-like designs are outdated; modular design is now needed to launch many simulations at the same time based on a base circuit. fPotencia is programmed in C++, but my intention is to bring JAVA, C#, Python and perhaps MATLAB versions of it. All of them in native code and whenever possible with the same modular structure.
    Downloads: 0 This Week
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  • 14
    Rubik's_cube_3x3x3_Simulator

    Rubik's_cube_3x3x3_Simulator

    Rubik's Cube 3x3x3 Algorithms Simulator

    This is a Rubik's Cube, 3x3x3 size, simulator. It simulates Standard and WCA command algorithms, and show the movements using OpenGl. It is completely coded using Qt Creator. In version 1.3.0 several improvements were implemented. Now the layers can move alone, in pairs or all simultaneously, so simulating the actual movement. Note: The source code is included in installer.
    Downloads: 1 This Week
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  • 15
    ssnake
    Ssnake (Simple snake) - simple open-source 2D game, written in C++11. The project was written in a hurry and do not pretend to be perfect. Builds, tools: https://sourceforge.net/projects/ssnake/files/ Source code: https://github.com/rescr1pt/ssnake/ --- Copyright (C) 2012 Egorov Oleg (rescr1pt@ya.ru) https://github.com/rescr1pt/ssnake/blob/master/COPYING
    Downloads: 0 This Week
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  • 16

    Beat Station

    beatStation is an openFrameworks tapping recorder

    beatStation can annotate onsets, beats or segments in audio files. Download the archive and extract/copy the directory on your local hard drive. Before starting the app you need to copy 2 or more sound files to annotate in the data/sounds/ subdirectory. You can also adjust different settings from the settings file. Take a look at the wiki page for more info. For instance, you can choose to tap with a midi interface or just use the keyboard. beatStation was designed as a game...
    Downloads: 0 This Week
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  • 17
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 18

    Sedimentality

    Erosion simulation game

    Sandbox simulation game in which the player shapes terrain using weather effects. Developed as an educational tool to teach elementary and middle school students about the mechanics of erosion.
    Downloads: 2 This Week
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  • 19
    Nintendo DS port complete. Shoot down meteors by matching kanji with their pronunciations. Has kanji for all grade levels (~5,000 total). Inspired by Kanji City Defender.
    Downloads: 0 This Week
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  • 20
    Teaches the Japanese Kana using a repetitive approach. You must quickly enter each Kana's romanji when it falls from the top of the screen. By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is...
    Downloads: 0 This Week
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  • 21
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 22
    The goal of Motorsport is to become the most realistic simulation of wheeled vehicles possible. The addition of cars and tracks will be a simple task, and there will be a system for customization of most of the simulator features.
    Downloads: 0 This Week
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  • 23
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 24
    BoardWars is a teaching utility for computer science classes. It runs as a server supporting multiple turn based board games. The games are played by supplying the AI code in java or c++. BoardWars was funded by the University of Iowa
    Downloads: 0 This Week
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  • 25
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
    Downloads: 0 This Week
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