Showing 5 open source projects for "image rendering"

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  • 1
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 27 This Week
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  • 2
    ZeGrapher

    ZeGrapher

    Fast and easy to use plotting software.

    ZeGrapher is a free and open source software for plotting mathematical objects (functions, sequences, parametric equations) and experimental data on the plane. This software is intended to be as easy to use as possible, suitable for high school students.
    Downloads: 2 This Week
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  • 3
    TinyRenderer

    TinyRenderer

    A brief computer graphics / rendering course

    Tiny Renderer (tinyrenderer by ssloy) is a lightweight educational software rasterizer that illustrates how OpenGL works by implementing a mini rendering pipeline in around 500 lines of code—serving as a compact, instructive graphics project. The final code consists of about 500 lines. My students typically require 10 to 20 hours of programming to start producing such renderers. The input is a 3D model composed of a triangulated mesh and textures. The output is a rendering. There is no graphical interface; the program simply generates an image. ...
    Downloads: 0 This Week
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  • 4
    Earth3D is a program to display the earth as a 3D globe (including heightfields) in real-time. One can zoom until cities become visible. It uses huge datasets that are loaded on demand over the internet. It is possible to embed dynamic data into the view
    Downloads: 5 This Week
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  • 5
    Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
    Downloads: 0 This Week
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