Showing 2 open source projects for "graphics compiler"

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    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    .... To enable compiler optimizations, pass the flag --compilation_mode=opt, or -c opt for short, to each bazel build, bazel test and bazel run command. The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
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    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back...
    Downloads: 0 This Week
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