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    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 1 This Week
    Last Update:
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  • 2
    mapgraph

    mapgraph

    Massively Parallel Graph processing on GPUs -- now part of Blazegraph

    ...The early work was co-developed with the University of Utah SCI Institute and has its pedigree in the UINTAH software running on over 750M cores on the TITAN Super Computer. Today, SYSTAP has commercialized this technology into it’s Blazegraph Accelerator and Blazegraph HPC products. Checkout our options for GPU acceleration of graphs or contact us to learn more: https://www.blazegraph.com/product/gpu-accelerated/. The early work was released under the Apache 2 open source license and is available on here at Sourceforge. This work was (partially) funded by the DARPA XDATA program under AFRL Contract #FA8750-13-C-0002 and DARPA Contract #D14PC00029.
    Downloads: 0 This Week
    Last Update:
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  • 3
    DistributedCL is a middleware that provides location-transparent GPU processing to applications developed using the OpenCL API. Moved to GitHub. https://github.com/andrelrt/distributedcl
    Downloads: 0 This Week
    Last Update:
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  • 4
    W.H.C
    Workflow of Heterogeneous Computing. Our aim is to offer a software layer that would leverage the full potential of a network (heterogeneous cpu/gpu/hybrid) by attempting to allocate resources according to application (OpenCL) needs.
    Downloads: 0 This Week
    Last Update:
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  • 5

    DNET Live-Stats

    project no longer maintained

    A multilingual, PHP-based internet portal, without using a MySQL database. It shows the actual statistics of your distributed.net team out of the log-file of your dnet-proxy and additional information, including prognosis.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 10 This Week
    Last Update:
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