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NGrid is a transparent C# .Net/mono grid computing model. NGrid abstracts the burden of the grid into a simple multithread and garbage collected programming model. NGrid is designed to carry computationally intensive tasks over multiple machines.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
pureIRCd is an IRC Server written C (though throughout the years i've used various programming languages, including VB6, VB.net C#, and am now stuck with C) to provide a fresh IRC (RFC1459) implementation and avoid the clutter of existing solutions.
LanStore is a highly reliable, fully decentralized storage system which can be composed from already existing desktop machines. Our software utilizes the wasted storage capacity of these machines.
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This project about providing run-time support for developing Decentralized Autonomic Computing systems (Eclipse Innovation Grand). Currently the project contains a automatic guided vehicle (AGV) simulator and an editor and visualisation as eclipse plugin
Alchemi is a .NET grid computing framework that allows you to painlessly aggregate the computing power of intranet and Internet-connected machines into a virtual supercomputer (computational grid) and to develop applications to run on the grid.
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
.NET VNC Viewer is a VNC viewer written entirely in C#. It is binary compatible with Smartphones, Pocket PCs and Windows desktops (.NET CF or .NET Framework). I write this because other VNC viewers on Pocket PC do not do full screen and screen rotation.
NoCsim is a base library and front end for simulating Network On Chip environments utilizing Wormhole or Virtual Cut-Through routers. The current usage of the simulator includes experimentation with various routing protocols and functional unit mappings.
The Multi-Simulator Interface (MSI) is a simulation interconnection engine. It connects simulations by synchronizing their clocks and data. It is a light-weight HLA alternative.
Mupisim is a simulator for distributed, mobile systems. Its primary purpose is the study of mobile processes (e.g. mobile agents) and their communication mechanisms. It may also be used to evaluate the efficiency of a given process migration scheme.
RDPMan is a simple utility to manage your remote connections. RDPMan 0.2 supports Windows RDP, VNC, and Telnet. RDPMan allows simple drag and drop of pre-existing VNC and RDP configuration files into its interface allowing full support of connection opti
A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
RangeSim is a collection of classes for simulating distributed protocols for range search on P2P (peer-to-peer) network environments. It is based upon the PeerSim simulator, which offers easy configuration, extendability and high performance.
"mASN1" - mini ASN.1 framework is a light ASN.1 framework written in C# for .NET
framework. It can be used for creating classes that model ASN.1 types and
are capable of encoding/decoding themselves to BER/DER codes. PER support is planned.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
mDNS.NET is an implementation of the Multicast DNS (mDNS) protocol (also known as Rendezvous) for service registration and discovery on a local network in the C# language. mDNS.NET is designed for both the Microsoft .NET Framework and the mono framework.
NHost is a universal server for DotNet objects. You create your assemblies with business objects and then use NHost to publish them. It is written in C# and works on .NET, Portable.NET and Mono on Linux and Windows.
This project is currently devoted two to SOA-enabling technologies:
SqlBooster: A better data access layer for .NET solutions using ADO.NET (written completely in C#) for Microsoft Sql Server to support stored procedures and arbitrary SQL, ADO.NET tra
This project is a .NET implementation of the JavaSpace API along with the some examples using spaces. The software was written using the JavaSpace specification and not any other implementation. Persistence is provided via Bamboo Prevalence.