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TACO is a toolkit for building distributed control systems or any other distributed system. It is based on a C/C++ core. It is based on the client-server model. It supports writing clients and server on Unix+Windows. Clients and servers can be written in
GroupKit is a Tcl/Tk library that makes it easy to prototype and build real-time collaborative applications (groupware), such as multi-user drawing tools, text editors, meeting tools, and much more.
ghack ("grid hack") is meant to allow small groups of people to voluntarily share their computer resources to work on collective problems. Goals are: easy to use (e.g. scientific coders), easy to deploy (e.g. no elevated priviliges or open firewall ports
Framework for software component integration, interoperability and adoptability through a XML based vocabulary: Software Component Integration Mark-up Language (SCIML)
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The TclSOAP package provides a mechanism to bind Tcl command procedures to remote procedure calls using the Simple Object Access Protocol (SOAP) and XML-RPC over HTTP. Both client and server code is provided.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.