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Cloud tools for web scraping and data extraction
Deploy pre-built tools that crawl websites, extract structured data, and feed your applications. Reliable web data without maintaining scrapers.
Automate web data collection with cloud tools that handle anti-bot measures, browser rendering, and data transformation out of the box. Extract content from any website, push to vector databases for RAG workflows, or pipe directly into your apps via API. Schedule runs, set up webhooks, and connect to your existing stack. Free tier available, then scale as you need to.
TACO is a toolkit for building distributed control systems or any other distributed system. It is based on a C/C++ core. It is based on the client-server model. It supports writing clients and server on Unix+Windows. Clients and servers can be written in
XDAQ is a software platform designed specifically for the development of distributed data acquisition systems. The development is carried out at CERN, the European Organization for Nuclear Research. Please visit http://xdaq.web.cern.ch
GroupKit is a Tcl/Tk library that makes it easy to prototype and build real-time collaborative applications (groupware), such as multi-user drawing tools, text editors, meeting tools, and much more.
ghack ("grid hack") is meant to allow small groups of people to voluntarily share their computer resources to work on collective problems. Goals are: easy to use (e.g. scientific coders), easy to deploy (e.g. no elevated priviliges or open firewall ports
Total Network Visibility for Network Engineers and IT Managers
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
Framework for software component integration, interoperability and adoptability through a XML based vocabulary: Software Component Integration Mark-up Language (SCIML)
The TclSOAP package provides a mechanism to bind Tcl command procedures to remote procedure calls using the Simple Object Access Protocol (SOAP) and XML-RPC over HTTP. Both client and server code is provided.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.