Showing 8 open source projects for "interactive fiction engine"

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  • 1
    TeleScope

    TeleScope

    XML Data Stream Broker/Replicator

    TeleScope is the efficient intensive-load XML data stream broker, replicator and simple event processing platform (SEP) written in C for the Fedora 17-18, Slackware 13-14, Red Hat Enterprise Linux 6 (RHEL-6) Linux distributions. The platform is intended to be operated upon the single number/word values and is not meant to be deployed for full-text XML stream analysis. TeleScope has internal query language with a set of standard logical operators that allows to construct relatively complex...
    Downloads: 2 This Week
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  • 2
    Ex-Crawler
    Ex-Crawler is divided into 3 subprojects (Crawler Daemon, distributed gui Client, (web) search engine) which together provide a flexible and powerful search engine supporting distributed computing. More informations: http://ex-crawler.sourceforge.net
    Downloads: 0 This Week
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  • 3
    FedStage OpenDSP is an open implementation of SOAP Web Service multi-user access and policy-based job control using OGF DRMAA routines supported by distributed resource management systems like Sun Grid Engine (SGE), LSF, PBSPro, Torque or Condor.
    Downloads: 0 This Week
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  • 4
    MonoQLE is a Queue Server, written in C#, intended to be a fast and reliable backend for the System.Messaging namespace's implementation in Project Mono. A JMS provider and/or Indigo integration are also in the plans.
    Downloads: 0 This Week
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  • 5
    Searchy is a distributed metainformation search engine whose main goal is to federate search systems and integrate information. It uses RDF as abstract information model and may be used with Dublin Core, FOAF, vCard, etc
    Downloads: 0 This Week
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  • 6
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
    Downloads: 1 This Week
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  • 7
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 8
    SwishCM is a management cluster solution for swish-e or other C-coded search-engine.
    Downloads: 0 This Week
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