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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collision detection.
Streamline Azure Security with Palo Alto Networks VM-Series
Centrally manage physical and virtualized firewalls with Panorama
Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
Searchy is a distributed metainformation search engine whose main goal is to federate search systems and integrate information. It uses RDF as abstract information model and may be used with Dublin Core, FOAF, vCard, etc
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
Personal supercomputer on a disk! The Science by FlashMob project creates specialized live booting CDs that create a single user supercomputer from a set of handy laptop or desktop machines. Suitable for MPI, CHARM++, and pyMPI parallel programs.
UniNet is an opensource project created to achieve an open dCPMS (Distributed Contents & Processing Management System). [http://uninet.sourceforge.net]
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Multi Agent based distributed application. The code can be processed over multiple common machines with fault-tolerance. It is designed to distributively run any Python's script, which can be applied to a given input data set.
DDGP is a simple grid platform written in Java. It focuses on distributed computing and data gathering in Internet environment. Intended for smaller projects requiring couple hundreds of computers gathered together for a master-worker like jobs.
A light weigth high performance cluster server to link several Java machines into one logical unit. Medusa does not compete with J2EE servers but allows clustering of standard Java code for fail-over, redundancy and processing power.
"Virtual Infrastructure for Applications and Services Over IP" ViaSIP_NG using latest OpenCloudComputing recommendations to develop Scalable Private-Public cloud platforms. ViaSIP is leveraging ODS - LinkedData, CouchDB, Eucalypus, DatR.ws & Web2Py.
The GridUnit project is a first effort to use the huge heterogeneity and distributed nature of Computational Grids to imporve the software testing process. It is an extension of the widelly adopted JUnit testing framework.
UnixODBC.pm provides a Perl API for the unixODBC driver manager and a bridge API for unixODBC network queries. The sample text-mode, GUI, and Web clients can manage multiple hosts and DBMSs and create RSS output.
ghack ("grid hack") is meant to allow small groups of people to voluntarily share their computer resources to work on collective problems. Goals are: easy to use (e.g. scientific coders), easy to deploy (e.g. no elevated priviliges or open firewall ports
SparrowStorage is a storage framework based on MySQL as Storage Node. The framework is stored the data over infinite disturbed Storage Node and suit for infinity storage room. By MySQL replication , it is able to provide fault tolerance storage service.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.