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This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
Borg = Mobile Multi agent system with support for strong migration, serialisation and location transparaent routing. Interpreter= prototype based. Compiles for macintosh, windows, linux, freebsd, solaris and palm.
The Jini Resource Access Project project provides novel enhancements for Jini and RMI class loading. A protocol handler and a resource service enable dynamic retrieval of resource bytes and local caching of downloaded class libraries.
Provide a common portal platform to join Internet Service Providers users into a community, both including personalization using "portlets" as the building blocks of .NET type applications and using a Parallel Portal Engine to overcome such demanding use
Clockwork is an enterprise job scheduler. It's like a distributed cron, but with more features like redundancy, complex job dependencies, and graphical representation of job schedules.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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Jupp is a Distributed Hash Table focusing on high throughput. It's main characteristics are:
1. Mechanisms for congestion control
2. O(log n) routing for arbitrary peer distributions in the ID space.
This project pretends solved Distributed Constraint Satisfaction Problems (Dis-CSP) using Mozart-OZ. Asynchronous Backtracking algorithm will be implemented.
The Simple Openmosix 2.6 project is an effort to continue the porting work started by the Open Mosix team to support all major architectures on the latest 2.6 linux kernels. In addition, it is designed to work well with omuscd.
CZed is an experimental project devising the next generation C++ API for the OMG DDS. This effort is intended to guide the standardization undergoing at the OMG (see http://portals.omg.org/dds/SpecificationsInProgress).
A Java client for the memcached protocol with a configurable client-side in-process memory cache supporting replacement/eviction strategies (least-recently-used, least-frequently-used, first-in-first-out) designed to provide extremely low-latency lookup.