System Monitor is a graphical application like Windows/Linux task manager. It can monitor multiple machines simultaneously, running different OSes. It is currently supporting Windows and Linux but it has the capability to intergrate other OSes
HyGrid provides a mechanism for building a grid of hybrid nature that could be used to handle the jobs requiring huge computational, storage or both the resources at the same time.
Relis-G is an automatic software installer for computational grids,
based on shell scripts and the Globus Toolkit, with features
of transparency of machine type and administration policy of servers.
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P2P software for distributed computing. This is open source, scalable software for solving various tasks, which can be splitted between different computers.
JsOrb is a Java - JavaScript ORB that allows developers to access their POJOs and business logic from the browser (or any JavaScript interpreter). JsOrb is designed to make it easy to build dynamic websites without needing to learn AJAX.
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"mASN1" - mini ASN.1 framework is a light ASN.1 framework written in C# for .NET
framework. It can be used for creating classes that model ASN.1 types and
are capable of encoding/decoding themselves to BER/DER codes. PER support is planned.
sandboss is a messaging framework generator that creates complete communications, persistency, UI forms, configuration management, and runtime control infrastructure from struct and node declarations. Full generator support in the dependency-aware build
an integration framework for UML and MOF case tools based on Jini and SOAP.
It exchanges models from ArgoUML, Poseidon, Rose, etc. as XMI (UML stored in XML), checks them and generates code. New services simply plug in and can be shared world-wide.
SSS-OSCAR is an integrated release of the SciDAC:Scalable System Software (SSS) suite using the OSCAR cluster installation framework. The SSS project seeks to provide a standard interface for effective management and utilization of terascale systems.
Hedgehog is a Java library for simple distributed computing. Your code instantiates a server, post jobs, and is notified when clients return the results. The clients need not have the job classes. Hedgehog uses JmDNS, XStream, XML-RPC, and Jetty.
WS-CDL Eclipse is an eclipse based environment for producing, viewing and simulating W3C Web Services Choreography Description Language (WS-CDL) documents.
openSSI webView is a simple and easy-to-use openSSI cluster monitoring system. Its web interface provides a quick overview of the cluster state, by graphing vital functions and graphically representing key figures.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
FireAnt is an Eclipse plugin for modeling complex remote deployment and configuration processes. It allows developers to model the deployment and execution of groups of packages and configuration scripts on remote targets. It provides a deployment engine
distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collision detection.
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
DDGP is a simple grid platform written in Java. It focuses on distributed computing and data gathering in Internet environment. Intended for smaller projects requiring couple hundreds of computers gathered together for a master-worker like jobs.
The GridUnit project is a first effort to use the huge heterogeneity and distributed nature of Computational Grids to imporve the software testing process. It is an extension of the widelly adopted JUnit testing framework.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.