Showing 252 open source projects for "pixelexperence-plus"

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  • 1
    The Maui Scheduler is a tool to to extend the capabilities of existing resource manager systems such as PBS, SGE, Loadleveler, and so forth. It provides powerful tools for managing and optimizing clusters systems and features to enable effective use of t
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  • 2
    The goal of this project is to learn about and develop an AI. Current path is using a bot on AIM.
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  • 3
    This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
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  • 4
    Provide a common portal platform to join Internet Service Providers’ users into a community, both including personalization using "portlets" as the building blocks of .NET type applications and using a Parallel Portal Engine to overcome such demanding use
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  • 5
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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  • 6
    This is a middleware solution for HPC.
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  • 7
    Semestral work. Paralyzed horse movement problem.
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  • 8
    SJSK is collection of daemons for batch processing on multiple machines.
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  • 9
    Project has moved: http://uledfs.devjavu.com
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  • 10
    Rainbow@Home is a open source project using Boinc to create rainbow tables using distributed computing.
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  • 11
    Formigueto is a distributed, filter-stream and event based run-time environment
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  • 12
    CZed is an experimental project devising the next generation C++ API for the OMG DDS. This effort is intended to guide the standardization undergoing at the OMG (see http://portals.omg.org/dds/SpecificationsInProgress).
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  • 13
    The message passing interface (MPI) standard is a library specification for message passing on parallel computers. This project develops an extension to MPI in C++ such that STL objects can be transfered just as easily as fundamental data types.
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  • 14
    This is a system for scheduling the tasks in a heterogenous environment such as grid system .It will be a effective and extensible system.
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  • 15

    RingFS

    RingFS - Distributed Data Storage

    RingFS is a network distributed file system which is fault tolerant and has no centralized meta-data store. It spreads data over network storage servers and provides single namespace. The design of RingFS aims to build a huge data storage with redundancy, linear performance increase with rock-solid stability.
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  • 16
    An implementation of a high performance distributed storage and processing system for large amounts of structured data.
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  • 17
    QUAFF is a C++ library for designing and running parallel code onto any MPI aware system by providing an eay to use -- yet efficient -- API based on algorithmic skeletons.
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  • 18
    Telergy is a real-time text retrieval, messaging and database system with statistical natural language querying facilities.
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  • 19
    Similarity Search of gossip digests in Chord
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  • 20
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
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  • 21
    Latis is a distributable storage engine for the semantic web. We plan to build a cross-platform, high-performance server that enables users to build private clouds which are protocol-compatible with popular web service offerings from Google & Amazon.
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  • 22
    Provides fast lookup for a Subject Based messaging product using a trie. It allows for configurable wildcard characters to replace a single or multiple subject field(s) (A.B.*.D.>). Insertion in to the tree returns a unique handle for subsequent deletion
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  • 23
    CSI PC2 is a project for verification and identification of biometrical information that scales up to tens of millions of entries. Several algorithms are implemented. It includes testbeds, benchmarks and genetic algorithms for optimization.
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  • 24
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
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  • 25
    a distributed engine for abstract neural network development via natural-language programming
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