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The MUSCLE system is a fast, portable, flexible client-server system for distributed applications. Clients send BMessage-like PortableMessages to each other either directly or via a centralized server (with built-in database and 'live query' support).
NetworkService is a Java network API that simplifies development of LAN-based applications. It allows programmer to build locatable, state-monitorable software modules and exchange data between them in a peer-to-peer fashion. These modules can be given 'meaningful' names (Tom, FileServer1, Printer2..etc) instead of static IP address.
NetworkService's project also provides SawaTalk - a server-less chat application (bundled with the final version of NetworkService ). ...
Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
SocketTest - powerful and small software tool for socket testing. It can create both TCP and UDP client or server. It can be used to test any server or client that uses TCP or UDP protocol to communicate.
Some example exercises about distributed systems in computer science. Some code examples for Java RMI, JavaServerSocket and Peer to Peer Systems written in Java. Probably using the Hibernate framework and some other Java Technologies.