The All-in-One Commerce Platform for Businesses - Shopify
Shopify offers plans for anyone that wants to sell products online and build an ecommerce store, small to mid-sized businesses as well as enterprise
Shopify is a leading all-in-one commerce platform that enables businesses to start, build, and grow their online and physical stores. It offers tools to create customized websites, manage inventory, process payments, and sell across multiple channels including online, in-person, wholesale, and global markets. The platform includes integrated marketing tools, analytics, and customer engagement features to help merchants reach and retain customers. Shopify supports thousands of third-party apps and offers developer-friendly APIs for custom solutions. With world-class checkout technology, Shopify powers over 150 million high-intent shoppers worldwide. Its reliable, scalable infrastructure ensures fast performance and seamless operations at any business size.
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MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Java explicit multiprocessing and cluster management tool
▪ JMP library allows explicit multiprocessing in Java with API that resembles Java Multithreading which is an essential built-in Java feature. JMP allows running a piece of Javacode on a separate process either locally or on remote machine.
▪ If the code in question is not present on the target machine, it will be dynamically uploaded.
▪ JMP allows setting affinity for a new process explicitly instead of relying on the OS.
▪ JMP also contains a simple cluster management / load balancing...
CloudI is an open-source private cloud computing framework for efficient, secure, and internal data processing. CloudI provides scaling for previously unscalable sourcecode with efficient fault-tolerant execution of ATS, C/C++, Erlang/Elixir, Go, Haskell, Java, JavaScript/node.js, OCaml, Perl, PHP, Python, Ruby, or Rust services.
The bare essentials for efficient fault-tolerant processing on a cloud!
OpenDDS is open source publish/subscribe middleware
OpenDDS is an open source implementation of the Object Management Group (OMG) Data Distribution Service (DDS), providing a publish/subscribe middleware solution for real-time distributed systems. OpenDDS includes development and run-time tools.
Full product information, sourcecode, documentation, build instructions, and license information are available from http://www.opendds.org.
Commercial consulting, support, and training for OpenDDS are available. OpenDDS is in production use today...
A suite of software tools written in Java for authoring and delivery of IMS standard-compliant learning objects. *** This site only contains the sourcecode. For the binaries go to http://www.reload.ac.uk ***
This project will provide tools that leverage WS-CDL and Pi Calculus to build more robust Service Oriented Architectures (SOA). The tools are now released (and supported) through JBoss Tools (version > 3.2): http://www.jboss.org/tools
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VAST is a P2P network library that supports virtual environment applications such as Massively Multiplayer Online Games (MMOG) or large-scale simulations. It is scalable to millions of nodes, bandwidth-efficient, and simple to use.
HOOPLE is a portable collection of C++ sourcecode, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff.
This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio).
Most of the code from hoople1 has moved...
Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
Structs and Nodes Development for Java. An alternative approach to enterprise-class software development using a message oriented execution model and code generation. Deploys to servlet container + db environment.
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
Fault isolation framework. Allows whole system to survive over partial failure by isolating failed components. Sourcecode is available at https://github.com/psyrtsov/fisolator
The original FreeMMG was an attempt at implementing a decentralized MMOG in Java. FreeMMG 2 is, currently, just a PhD thesis, which you can download here. If you are interested in developing the FreeMMG 2 ideas into something concrete: fcecin AT gmail.
DKU is an embedded parallel language, or "piggy-back" language that uses function calls to invoke the language's execution model. It tunes task-size to the hardware while hiding hardware details for high performance portability of parallel code.
EQUIP, the EQUATOR Universal Platform, a framework for developing distributed interactive systems such as Ubicomp installations and pervasive games. It is based around a data-space concept. *NEW* EQUIP2 targets J2EE, J2ME and C++ applications.
Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
Peruser is a open-source lightweight knowledge application framework. Peruser speaks XML and RDF and is implemented in Java. Peruser code runs within Cocoon, as a standalone webapp, as console programs invoked through ant, or as embeddable javacode.
PART is a light-weight middleware for developing pervasive applications (specifically games) that run on a range of different devices (PCs, mobile phones, microcontrollers) in a heterogeneous network environment.