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MassiveJava is a Java-based environment for parallel programming. Lithium is able to execute the parallel application using a cluster or a network of workstations. A user is able to program a parallel application without take in account problem like sche
Nano Servlet Engine is a really small-sized HTTP server (with Java Servlets(TM) support in the future). Due to its size (100kb) it's possible to use it on mobile devices with a Java runtime environment.
Designed to allow quick setup of powerful NOW-based clusters to run compute-intensive applications. Applications do not have to be designed specially for these clusters to benefit.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Jtrix is a technology to allow code to be mobile, adaptive, distributed and scalable. Please see http://www.jtrix.org for much more documentation and info.
JRiva is a J2EE (TM) Runtime Implementation Via Aspectj (www.aspectj.org). This project provides a set of classes and aspects which work together to "mimick" an EJB runtime environment.
This Resource Adapter enables you to connect your Java application to the 1C
Enterprise Information System based on ActiveX and MS SQL Server. It should be compliant to JCA 1.0
The Java Enterprise Resource Planning Architecture (JERPA)
is an advanced architecture model for ERP software. It is written
in pure Java and is based on XML-RPC and J2EE.
This project aims to build a full featured C++ (and possibly Python) library and associated tools which facilitate building Artificial Life simulations in a distributed environment.
The Jini Resource Access Project project provides novel enhancements for Jini and RMI class loading. A protocol handler and a resource service enable dynamic retrieval of resource bytes and local caching of downloaded class libraries.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Jupp is a Distributed Hash Table focusing on high throughput. It's main characteristics are:
1. Mechanisms for congestion control
2. O(log n) routing for arbitrary peer distributions in the ID space.
A Java client for the memcached protocol with a configurable client-side in-process memory cache supporting replacement/eviction strategies (least-recently-used, least-frequently-used, first-in-first-out) designed to provide extremely low-latency lookup.
JACOB stands for [J]ava [A]gent [C]ontainer [OB]jects. Its purpose is to provide a framerwork for developing Agent Applications (by plugins). Applicability in the domain of distributed computing, decentralized job scheduling and simple P2P frameworks.
Clutch is a Java framework for distributed computing using mobile agents. Built using ProActive [http://www-sop.inria.fr/sloop/javall/], it is meant to be a scalable toolkit that can be used to distribute computation across an arbitrary number of nodes.
Java Remote Method Call provides a Framework for remote method invocation on Java objects which solves the limitations of Java RMI. It provides a way for bidirectional communication of object states, between Client and Server.
PeerVibes is a framework for creating applications based on peer-to-peer networks. This framework provides the necessary tools and architecture to build complex applications such as collaborative work support and distributed backup.