The Systems Biology Workbench(SBW) is a framework for application intercommunications. It uses a broker-based, distributed, message-passing architecture, supports many languages including Java, C++, Perl & Python, and runs under Linux,OSX & Win32.
It comes with a large number of modules, encompassing the whole modeling cycle: creating computational models, simulating and analyzing them, visualizing the information, in order to improve the models. All using community standards, such as...
SAFMQ: Store and Forward Message Queue, message oriented middleware. Uses include Assured Async Messaging, SOA, Delayed/Batch, and Cluster/Grid Computing. The SAFMQ server provides cross platform communication among C++, PHP, Java, and .NET clients.
Actor based programming using WCF and async-await.
Note: There is a successor of AsyncWcfLib: https://github.com/steforster/Remact.Net
AsyncWcfLib is a software library for distributed computing based on Microsoft WCF.
AsyncWcfLib is a lightweight message bus bridging Windows and Linux by using the .NET Framework or Mono.
It supports callback based asynchrony as well as the new async-await pattern available in .NET 4.5.
AsyncWcfLib supports threadsafety through an actor based programming model.
Actors are loosly coupled system units interacting by passing messages.
Message objects are passed inside a process between actors running on different threads.
...
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IIOP.NET allows a seamless interoperation between .NET, CORBA and J2EE distributed objects. This is done by incorporating CORBA/IIOP support into .NET, leveraging the remoting framework.
High performance distributed in-memory key/value store
Infinispan is an open source, Java based data grid platform. ***IMPORTANT*** Starting with Infinispan 5.0.0.FINAL, Infinispan releases are no longer hosted in Sourceforge. They can now be located in www.jboss.org/infinispan/downloads
PHPRPC is a Remote Procedure Calling (RPC) protocol that works over the Internet. It is secure and fast. It has a smaller overhead. It is powerful and easy to use. This project is the client and server implementations of the PHPRPC.
Let's you synchronize related scheduled jobs, which execute across many different machines. Instead of adding time padding between jobs (which can fail), use this utility. Please feel free to add more functions!
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NChord is a C# implementation of the Chord distributed hash table. The project provides a library containing the routing, lookup, and maintenance routines specified in the MIT Chord paper, and is quite stable including under heavy load and churn.
If you need a service like heartbeat for linux on a windows machine and the enterprise cluster functionality is too complex, too expansive or you just don't want a quorum. The objective for this application his high aviability.
NGrid is a transparent C# .Net/mono grid computing model. NGrid abstracts the burden of the grid into a simple multithread and garbage collected programming model. NGrid is designed to carry computationally intensive tasks over multiple machines.
Semys consists of a library for group communication and an architecture to build a sequential consistent system. A sequential consistent process can run on several physical hosts and is not disturbed by the downtime (crash) of a host.
Software originally realised by the Grid research project Akogrimo (http:/www.mobilegrids.org) working on integrating network capabilities with Grid Middleware. Selected topics are Context Management, SIP/SOAP integration, Semantic workflows, ...
Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
Af-Arch is an Open Source N-tier framework to build distribuited applications. Its license schema allows Open Source and commercial (closed source) applications. This is the foundation to build an new set of applications in a fast and reliable way.
A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
The JProgress project provides tools for connectivity with Java clients and the Progress database. JProgress provides an n-tier software architecture for database access for executing remote requests over WANs and the Internet.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
MonoQLE is a Queue Server, written in C#, intended to be a fast and reliable backend for the System.Messaging namespace's implementation in Project Mono.
A JMS provider and/or Indigo integration are also in the plans.
"mASN1" - mini ASN.1 framework is a light ASN.1 framework written in C# for .NET
framework. It can be used for creating classes that model ASN.1 types and
are capable of encoding/decoding themselves to BER/DER codes. PER support is planned.
P2P software for distributed computing. This is open source, scalable software for solving various tasks, which can be splitted between different computers.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.