NGrid is a transparent C# .Net/mono grid computing model. NGrid abstracts the burden of the grid into a simple multithread and garbage collected programming model. NGrid is designed to carry computationally intensive tasks over multiple machines.
Alchemi is a .NET grid computing framework that allows you to painlessly aggregate the computing power of intranet and Internet-connected machines into a virtual supercomputer (computational grid) and to develop applications to run on the grid.
P2P software for distributed computing. This is open source, scalable software for solving various tasks, which can be splitted between different computers.
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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
This project is a .NET implementation of the JavaSpace API along with the some examples using spaces. The software was written using the JavaSpace specification and not any other implementation. Persistence is provided via Bamboo Prevalence.
Naanou is a 'clean-room' implementation of the published Chord protocol from MIT. It is a completely distributed hashtable P2P network, with provable high-performance characteristics.
An open Gnutella network library based on GnucDNA. It is platform-independent, developer-friendly and efficient, developed in portable C++. Easy enough for the casual P2P developer and advanced enough to satisfy the research project needs.
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Need extra computing power? Use other people's computers! Rent out your computer when you are not using it! Aspen provides secure, fault-tolerant, platform-independent micropayment-based distributed computing.
Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.