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Sxta is a C#-based component architecture for distributed simulation on P2P systems. It is based on Std. IEEE 1516 as distributed simulation Standard. Sxta uses AOP mechanisms that generate classes at runtime inheriting from base ones.
‘intelliworm’ is a prototype simulation of a Intelligent Species of a common earth worm,which inherits human like decision making capabilities through Neural Network intelligence representation,all developed by integrating .NET with Lisp and Yacc.
Alchemi is a .NET grid computing framework that allows you to painlessly aggregate the computing power of intranet and Internet-connected machines into a virtual supercomputer (computational grid) and to develop applications to run on the grid.
.NET VNC Viewer is a VNC viewer written entirely in C#. It is binary compatible with Smartphones, Pocket PCs and Windows desktops (.NET CF or .NET Framework). I write this because other VNC viewers on Pocket PC do not do full screen and screen rotation.
Af-Arch is an Open Source N-tier framework to build distribuited applications. Its license schema allows Open Source and commercial (closed source) applications. This is the foundation to build an new set of applications in a fast and reliable way.
A distributed, peer-to-peer, server-less communication & messaging solution for JAVA (JMS), C++ and .NET applications, integrates with JBoss, WebLogic & WebSphere. Offers guaranteed delivery, security and transactions. Supports TCP, SSL & HTTP protocols.
AI based stock technical analysis system. The aim of the system is to perform standard technical anlaysis on stock prices and volumes and use ANN (Artificial Neural Network) to make entry/exit recommendations.
The JProgress project provides tools for connectivity with Java clients and the Progress database. JProgress provides an n-tier software architecture for database access for executing remote requests over WANs and the Internet.
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Hoster's Mate is an open source distributed provisioning system that allows hosters to centrally manage their server park without setting up a huge commercial solution.
MonoQLE is a Queue Server, written in C#, intended to be a fast and reliable backend for the System.Messaging namespace's implementation in Project Mono.
A JMS provider and/or Indigo integration are also in the plans.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
"mASN1" - mini ASN.1 framework is a light ASN.1 framework written in C# for .NET
framework. It can be used for creating classes that model ASN.1 types and
are capable of encoding/decoding themselves to BER/DER codes. PER support is planned.
P2P software for distributed computing. This is open source, scalable software for solving various tasks, which can be splitted between different computers.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
mDNS.NET is an implementation of the Multicast DNS (mDNS) protocol (also known as Rendezvous) for service registration and discovery on a local network in the C# language. mDNS.NET is designed for both the Microsoft .NET Framework and the mono framework.
ServerLess TeamWorker makes it possible for a small team (1-10) to work together on a common workplace. An example for this is a distributed issue tracking solution. Clients connect to each other using web services, but work disconnected also.
NHost is a universal server for DotNet objects. You create your assemblies with business objects and then use NHost to publish them. It is written in C# and works on .NET, Portable.NET and Mono on Linux and Windows.
WSMQ is a simple message queuing application that supports queuing messages via a loosely coupled web service. It's underlying implementation uses an XML-Based message queue.
This project is currently devoted two to SOA-enabling technologies:
SqlBooster: A better data access layer for .NET solutions using ADO.NET (written completely in C#) for Microsoft Sql Server to support stored procedures and arbitrary SQL, ADO.NET tra