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Open uGateway is intended to be an OSGi service framework written in C++ for devices with limited resources, that do not allow the usage of a Java Virtual Machine.
PARASOL is a C library for implementing computer-system simulations.
PARASOL is a C library for implementing simulations of computer systems. It supports a simulated, user-configured, multiprocessor environment on which user-written software (in C or C++) is executed.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
The Simple Message Brokering Library (SMBL) is a message passing library for parallelizing scientific programs that are run on a Condor cluster (http://www.cs.wisc.edu/condor/).
PisaReliableToolkit is composed by a set of tools that allow to implement reliable and available applications exploiting fault tolerance techniques. A library of reliable communication primitives is also provided.
The GRENADE project aims to accelerate the roll-out of the Computational Grid by making Grid functionality as accessible as an icon on a desktop. The initial prototype will use Globus (www.globus.org) to extend the functionality of KDE.
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Provide a portable C++ implementation of OASIS Asynchronous Service Access Protocol.
Initial plans are to develop a proof of concept prototype based on draft documents.
Uses boost, EasySoap, expat.
This library provides a network abstraction layer for heterogenous large scale modular systems. It supports clearly specified interface definitions for communication between modules, while maximizing module indendence and adaptability.
SSS-OSCAR is an integrated release of the SciDAC:Scalable System Software (SSS) suite using the OSCAR cluster installation framework. The SSS project seeks to provide a standard interface for effective management and utilization of terascale systems.
P2P software for distributed computing. This is open source, scalable software for solving various tasks, which can be splitted between different computers.
RobotFlow is a mobile robotics tookit based on FlowDesigner. The visual programming interface provided with FlowDesigner will help people to better visualize & understand what is really happening in the robot's control loops, sensors and actuators.
MIC* comes with a new vision of multi-agent system engineering: The multi-agent system is devided explicitly into two dimensions: the deployment environment and the autonomous agents. MIC* is an algebraic model of a deployment environment (container of a
CAMA (Context-Aware Mobile Agents) is a middleware for supporting mobile agents coordination. It is based on Linda-style coordination and provides numerous extentions for interoperability and fault-tolerance. It supports portable platforms such as PDAs.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
UnixODBC.pm provides a Perl API for the unixODBC driver manager and a bridge API for unixODBC network queries. The sample text-mode, GUI, and Web clients can manage multiple hosts and DBMSs and create RSS output.
ghack ("grid hack") is meant to allow small groups of people to voluntarily share their computer resources to work on collective problems. Goals are: easy to use (e.g. scientific coders), easy to deploy (e.g. no elevated priviliges or open firewall ports
Xen is a virtual machine monitor for x86 that supports execution of multiple guest operating systems with unprecedented levels of performance and resource isolation. Linux 2.4, 2.6 and NetBSD 2.0 ports are available. FreeBSD, Plan 9 ports on the way.