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Zipkin is a distributed tracing system. It helps gather timing data needed to troubleshoot latency problems in service architectures. Features include both the collection and lookup of this data. If you have a trace ID in a log file, you can jump directly to it. Otherwise, you can query based on attributes such as service, operation name, tags and duration. Some interesting data will be summarized for you, such as the percentage of time spent in a service, and whether or not operations...
Pioneering Private and Public Cloud Management since 2008
The UnifiedSessionsManager supports the integrated management of user sessions within Private-Clouds, comprising heterogeneous IT landscapes of various physical and virtual machines, hypervisor management, and virtual user sessions with remote desktops.
Extracted documents see https://sourceforge.net/projects/ctys-doc.
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Your own portable PC system built by integrating existing Open Source components. This mobile metasystem utilizes the internet's web hosting resources and is accessed via any web browser enabled appliance from your home, work, school, library, cafes, etc.
ReScaGrid stands for REsource SCAvenging Grid. This project executes Javascript on compute engines and returns results back to a central task broker. It is designed to scavenge unused compute resources (e.g. user desktops) for bacth computation.
Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
This project aims to provide a reliable cloud computing system, able to work with cloud computing framework existing today. Developed and maintained by Alecsandru Patrascu, Computer Science, University Politehnica of Bucharest
The Karoo Project is a framework for making it practical to create distributed applications. By "practical", I mean that it must do it uncomplicatedly, efficiently, and cheaply. This project provides application management, queuing, and IPC.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
PHPRPC is a Remote Procedure Calling (RPC) protocol that works over the Internet. It is secure and fast. It has a smaller overhead. It is powerful and easy to use. This project is the client and server implementations of the PHPRPC.
Tpl makes it easy to serialize your C data using just a handful of API functions. The data is stored in its native binary form for maximum efficiency. C, Perl and XML supported. Data is portable across CPU types and OS's from Unix to Mac to Windows.
Construct and management virtual clusters which the nodes of the clusters running on the virtual machine rather than native machine. Fast install and switch virtual clusters. Efficiently storage vm images. support variant VMMs.
JOST is high performance JSON Parser and Generator written in C++ and relying on the BOOST Library. The current version is also being extended with a high performance caching service for JSON objects.
Retrieve files from a remote computer using a PDA/Pocket PC running Windows Mobile.
Can access remote computers regardless the geographical position. Can work under WiFi, GPRS or any other wireless networks.
C++ Widget Library for CGI/FastCGI applications based on Ajax. Test cases for Tomcat Server and XDAQ framework are available. Widgets included: Tab,Form,Button,Tree,LayoutContainer,Frame,Table,Dialog,FishEyeMenu,EventHandler, etc.
JsOrb is a Java - JavaScript ORB that allows developers to access their POJOs and business logic from the browser (or any JavaScript interpreter). JsOrb is designed to make it easy to build dynamic websites without needing to learn AJAX.
sandboss is a messaging framework generator that creates complete communications, persistency, UI forms, configuration management, and runtime control infrastructure from struct and node declarations. Full generator support in the dependency-aware build
A Java 1.5 library to help with creating Ajax web applications in a servlet environment. The ultimate goal is to make using Ajax completely transparent to both the developer and the end user.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
A service-oriented, single-source, Java integration server with virtual Service Stores(TM) that expose services via web services, HTTP and more. Service Flows provide process automation. Mainframe, database, email, web, soap & ftp adapters are included.
Your own portable PC system built by integrating existing Open Source components. This mobile metasystem utilizes the internet's web hosting resources and is accessed via any web browser enabled appliance from your home, work, school, library, cafes, etc.