Open Source Distributed Computing Software - Page 8

Distributed Computing Software

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  • 1
    AnimaGrid is a complete environment to enable 3D Animation Rendering over Grid of computing resources.
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    Anond

    Experiments with anonymous routing

    Anond is a ongoing experiment striving to provide transparent IP-level anonymization using virtual network interfaces, peer-to-peer and overlay network techniques. Anond is an implementation of an anonymous routing protocol with ideas taken from the paper "Anonymous overlay network supporting authenticated routing" by Roman Schlegel and Duncan S. Wong.
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    AntDepo is a flexible distributed automation harness that enables you to break complex management processes down into reusable generic commands. For more information, visit http://www.antdepo.org.
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    AnthillaOS

    AnthillaOS

    a linux based readonly image as appliance

    Visit also: https://github.com/Anthilla/AnthillaOS For more updated Informations. Usable as test/dev exercise for appliances An x86 64bit gentoo image customized for readonly usage as appliances, fully functional and complete of more than 1000 pkg based on a gentoo+systemd distro. Hypervisor (kvm or xen) Storage (ZFS and Gluster) Container (Docker) Networking (iproute2, nftable, OpenVSwitch, Bird) Antd (http://www.anthilla.com/en/software/antd/ ) web based management all open source components from other projects are released under respective licenses, all parts, files,subprojects developed as part or this project are released under the BSD 3 clause license.
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    An implementation of the Open Group's Application Response Measurement (ARM) Version 4 standard. The ARM standard describes a means of breaking an application down into it's constituent transactions, and measuring response time across multiple tiers.
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    Aracnis is a Java based framework for building distributed web spiders. These spiders can be used to accomplish a variety of tasks, for example, screen-scraping and link integrity checking.
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    Architeuthis ist ein open source-Softwaresystem, das die Entwicklung verteilter Java-Programme unterstützt und den Rahmen für ihre Ausführung bereitstellt.
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    Argos is a middleware system that lets you easily create and deploy software components, webpages, widgets, J2ME applications and panels and bind them together into services. Argos uses a microkernel that enables developers to extend the system functiona
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  • 10
    High-performance computing code and libraries used in the High Performance Computing subject in Telecommunications Engineering at the University of Granada (http://geneura.ugr.es/~jmerelo/asignaturas/AAP)
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    The goal of this project is to learn about and develop an AI. Current path is using a bot on AIM.
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    Askemos is an autonomous, distributed operating system, which significantly raises the level of abstraction in comparison with todays operating systems. An alternativ, equally valid view is that of an XML object store with procedures in XSLT.
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  • 13
    Need extra computing power? Use other people's computers! Rent out your computer when you are not using it! Aspen provides secure, fault-tolerant, platform-independent micropayment-based distributed computing.
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    Assimilator is a set of tools and services providing a self-monitoring, self-managing and self-healing environment for distributed computing.
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    AsyncWcfLib

    AsyncWcfLib

    Actor based programming using WCF and async-await.

    Note: There is a successor of AsyncWcfLib: https://github.com/steforster/Remact.Net AsyncWcfLib is a software library for distributed computing based on Microsoft WCF. AsyncWcfLib is a lightweight message bus bridging Windows and Linux by using the .NET Framework or Mono. It supports callback based asynchrony as well as the new async-await pattern available in .NET 4.5. AsyncWcfLib supports threadsafety through an actor based programming model. Actors are loosly coupled system units interacting by passing messages. Message objects are passed inside a process between actors running on different threads. Also, messages may be passed between actors running on different processes, hosts and operating systems. The library is designed for configuration free, asynchronous messaging. A router application is included. It discovers actors by their name on any linked host, even when host name resolution is not possible because of routing- or operating system limitations.
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    Experimental library extending standard RMI mechanism with support for Atomic Tasks.
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    Semi-Automated Debugger for TinyOS Network Applications
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    This project provides an open framework for a web interface to the QEMU emulator and the VirtualBox command line applications that will have the capacity to be scaled across several systems built into its framework.
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    A C/C++ based client and server implementation of the OGSA Basic Execution Service, used to provide a Web Services interface to distributed resource managers such as Platform LSF and PBS/PBS Pro. The SOAP stack is provided by the gSOAP toolkit.
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    The BIS-Grid engine is an extension of the UNICORE 6 middleware (www.unicore.eu) that implements WSRF compliant services to support WS-BPEL based workflow execution in Service Grids. This project is partly based on the ActiveBPEL engine
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    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
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    .Net and COM library for client/server communication over TCP/IP. Asynchronous non-blocking multithreaded execution.
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    BSPonMPI is an implementation of the BSPlib standard on top of MPI. Both MPI and BSPlib are API's of communication routines meant for parallel computing, but BSPlib is easier to learn and its performance easier to predict.
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    The BTnode is an autonomous wireless communication and computing platform based on a Bluetooth radio and a microcontroller. It serves as demonstration and implementation platform for research in mobile and ad hoc (MANETs) and distributed sensor networks
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    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
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