Showing 5 open source projects for "c# xml parser"

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  • 1
    x64dbg

    x64dbg

    An open-source x64/x32 debugger for windows.

    An open-source x64/x32 debugger for windows. Development is done on GitHub (https://github.com/x64dbg/x64dbg). Daily snapshots are uploaded here, snapshots for every commit can be found on http://releases.x64dbg.com
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    Downloads: 11,020 This Week
    Last Update:
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  • 2
    class-reader

    class-reader

    JVM class file parser and disassembler C++ library.

    Downloads: 9 This Week
    Last Update:
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  • 3

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    ...Currently it supports such features as: - A one-line disassembler - A one-line assembler - An experimental multi-pass load-and-go assembler (Multi line!) - Support for the Intel and AT&T syntax - An instruction renderer - An instruction parser - Instructions represented as generic models - UNIX/GNU/Linux and Windows support - Portable - written entirely in C (no external dependencies) - C++ wrapper - Supported instruction sets: MMX, 3D-Now!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AVX, AVX2, AES, TBM, BMI1, BMI2, HLE, ADX, CLMUL, RDRAND, RDSEED, FMA, FMA4, LWP, SVM, XOP, VMX, SMX, AVX-512 Source code moved to: https://github.com/swojtasiak/fcml-lib
    Downloads: 2 This Week
    Last Update:
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  • 4

    ZILF

    This repository is deprecated. Use Heptapod instead.

    THIS REPOSITORY IS DEPRECATED. Please use the Heptapod repository instead: https://foss.heptapod.net/zilf/zilf ZILF is a set of tools for working with the ZIL interactive fiction language, including a compiler, assembler, disassembler, and game library.
    Downloads: 0 This Week
    Last Update:
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  • 5

    pbtc

    A PBASIC tokenization/detokenization toolchain

    A toolchain for generating, analyzing, optimizing and disassembling objects for Parallax's Basic Stamp 2 family of microcontrollers. Includes an object assembler/disassembler/analyzer, and a parser for generating code from a higher-level PBASIC-like language. Built originally in Linux, but fully open source; should be generally buildable on any architecture with a C++ toolchain, and ports of Bison and Flex. (Currently pre-alpha; the sources are capable of generating and disassembling binaries for subsets of the higher level language; advanced users could probably coerce it to generate usable code, but it really isn't ready for average end users yet.)
    Downloads: 0 This Week
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