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Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support.
Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
RPG dice roll simulator for vintage Tandy TRS-80 100/102/200 laptops
Simulate dice roll mechanics from the comfort of your vintage Tandy TRS-80 Model 100/102/200 ("Model T") laptop! Roll any die from d1 to d4200 (why not, you know you want to!) or use one of the built-in systems. Designed to pass around your table, the Model T Dice Box brings a retro new dimension to any game night!
Dice Box supports a variety of popular RPG systems and dice mechanics including standard dice expressions (A+*dX+-*B+-L:H), exploding dice pools, full Continuum support (yes,...
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Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
Broken Shield is a PvP, medieval-style RPG powered by the Cube 2 Engine. Explore different worlds with other players and enter battlegrounds to complete certain objectives and win experience and level up.
TurboSphere is an easy to learn and powerful JS based game engine.
TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPGengine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources.
TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games.
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[ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ]
Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
TemplariosAO client version of ORE 1.0 RPGengine, originally created by Aaron Perkin's from BaronSoft, edition by Maraxus contributed and adapted by Lord Fers. TemplariosAO was originally based on Argentum-Online, based also on ORE engine.
Open Path is an open source, browser-based, online RPG. It aims to be the best game engine available, boasting many inbuilt features that most frameworks don't have. It is fast, powerful, robust, and free (speech and beer).
FeatherEngine is an engine for 2D MMORPG's Games based on Konfuze Engine programmed into Visual Basic with a lot of new features. This project is made for users that haven't got any knowledge in programing languages.
XScape is a brand new Runescape2 server engine, based on the idea of a central login server, (Also known as a network of servers) which each server will connect to, and verify the user accounts on.
RPGCalc is a calculation engine designed to allow user/developers to model RPG systems and create tools like GM assistants and character generator. Using Scheme for math and XML+Xpath for data and structure any system can be modeled.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
Eldritch is a first-person view, turn-based, party-based RPG similar in form to the games of the Wizardry series. Included with existing game content is a map editor with basic scripting abilities (and plaintext datafiles): this can be used as an engine.
RPG++ is a C++ Class Library for use in rapidly developing Role Playing Games. It provides a framework for network abstraction, player management, inventory control, basic economics, and a scripting engine. Please note this is in Alpha status.
Project N.A.O.M.I. aims to create a RPGengine that is compatible with Bioware's Infinity Engine, it will run on multiple platforms such a Linux, Beos, FreeBsd, Qnx, etc, using C++ and SDL. Imagine Baldurs Gate, Icewind Dale, Planescape on all platforms
PyCarge is a cross-platform opensource console style RPGengine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
A RPG game engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
Wizard's Duel is a small engine for a multiplayer text based RPG, written in C. Damage is based on a number of user defined options, such as weapon, class, etc, as is dodging. It is multiplayer; the two players alternate turns. Currently, a shell is s