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Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Kalyp - a fantasy based roguelike game in Java, focusing on the artificial intelligence for the non-player characters and game design with a scripting language.
PyCarge is a cross-platform opensource console style RPG engine written in Python. It has a built-in character and map editor. RPGMaker-like macros ~and~ full scripting cabilities are included. Allows custom character and tileset sizes.
A RPGgame engine from stratch in C++, defaulted to textmode, but graphics/music adoptable, no requirement to link against other DLL's or libsomething.so, for programmers to develop and a more enjoyable customized game
A free implementation of the classic game Dungeon Master from FTL/Interplay for GNU/Linux + SDL. Further implementations: other (POSIX preferred) systems supported by the SDL library.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!
A fantasy based multi-user role-playing game. This server should run on all unices, it has been tested on Linux, Solaris, SunOS, DG/UX and HP/UX. There is no client, the standard telnet will do. It is based on CircleMUD 3.0.
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StrawMUSH is a modern MUSH server based on the virtues of efficiency and extensibility; it is multi-threaded, highly optimized and customizable, and allows developers to create plugins that will hook into the game to add wanted features.
Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.
Omega is a roguelike game originally written by Laurence Brothers in the late 80s. It was the first roguelike game with a large "countryside", plot development, quotable quotes, and a sense of humor.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
My first Java program! This will be a simple dungeon game (like Zork). I don't think there will be a combat system, but if there is, it won't be implemented for a while. I will be working with a few friends, but help is welcome!
This is a project designed to create a comprehensive game system, libraries, and AI for the d20 system created by Wizards of the Coast. This will be created in C++.
Legend of the Wanderer TCG is a 3D Card based RPG. The game will have a unique battle system and some elements that are not in basic card games. The Battle animation is in real time 3D. You will be able to play online.
Super Star Trek — a classic computer game
Save the Federation from the invading Klingons! Visit exotic planets and strip-mine them for dilithium! Encounter mysterious space thingies! This is the home page of the classic Super Star Trek game from the days of slow teletypes, reloaded.