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High performance C++ library for building Wayland compositors
Louvre is a high-performance C++ library designed for building Wayland compositors with a strong emphasis on ease of development.
It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements.
Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D...
QtEZ is a GUI application builder which utilizes the Qt2 Toolkit. It can also be used to create applications utilizing the KDE libraries and widgets. QtEZ allows
a programmer to create an application using familiar visual "drag and drop" techniques.
This software should help to easy migrate Delphi forms (Delphi & CBuilder) into Qt4 forms. The converter itself is written in Qt4.x. Special Thanks to Robert.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
The Squidy Interaction Library eases the design of "post-WIMP" user interfaces by unifying various device drivers, frameworks and tracking toolkits in a common library and provides a central and easy-to-use visual design environment. www.squidy-lib.de
Converts wxWidgets C++ code components (generated by wxDev-C++) to XML code. Allows users to port wxFrames created with the wxDev-C++ visual designer RAD to other IDEs.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.
This is krot editor. Main purpose of creating this project, was attempt to create new, more convenient to me IDE. I hope, I will reach this purpose. Today this is a small and buggy text editor.
This is a GUI library designed with the goals to be light, fast, flexible, portable, and to include all features expected from an advanced GUI. It's primarily designed for games with high demands on look and feel.
The API features a layer between the trivial PHP and the low level web GUI (XHTML, XML, Javascript, PDF, Ajax ...). It’s extensible because of its clean and easy structure. The Concept comes with a widget toolkit, many plug-ins, themes and sub-modules.
Take your WinForms project out of Aero and into Metro with ease!
A complete Metro-styled toolkit built in pure GDI+, which gives way to great performance and most of all, great appearance. Simply add the .DLL to your Visual Studio toolbox and you're off!
*Requires .NET Framework 4