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Fluid is a collection of cross-platform QtQuick components for building fluid and dynamic applications, using the Material Design guidelines. Online documentation is available at docs.liri.io. We develop using the git flow method this means that the develop branch contains code that is being developed and might break from time to time. If you want to check out a stable version just install one of the releases or clone the master branch that has the latest released version.
With the help of the ProgramNet the user can develop plug-ins(called units) which can be connected with other units forming a net. The net has a form of a flow diagram. The resulted net can be executed in the ProgramNet for testing purposes or independently in the target platform as a final release. In order to execute a net the ProgramNet uses the kernel. The kernel executes automatically each unit in a separate thread and manages the data exchange between the units.
The KlassModeler is a crossplatform tool for visually creating C++ classes and class relationships. It generates attractive header files as well as HTML Documentation. An intuitive user interface makes it easy to work with large, complex models.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Javascript animation authoring environment.
A WYSIWYG cross-platform desktop application using jQuery to animate XHTML and HTML elements. Its built in XUL.