Showing 6 open source projects for "bullet physics engine"

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  • 1
    GLScene ODE Vehicle

    GLScene ODE Vehicle

    Multi-axle Physically based Vehicle game

    Built using GLScene and Open Dynamics Engine, this vehicle game aimed to model the physics of steering as much as possible. It currently modeling wheeled vehicles with 2 to n number of axles. This project also includes a simple height field map editor to test the vehicle and opensteer for the steering automation. The height field map is also aimed to be deformable at game play. Currently built with Delphi XE2.
    Downloads: 0 This Week
    Last Update:
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  • 2
    This is the delphi version of box2D physics engine. Current host moved to http://code.google.com/p/box2d-delphi/
    Downloads: 2 This Week
    Last Update:
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  • 3
    A simple 2D physics engine. Drag and throw, launch and kick-up.
    Downloads: 0 This Week
    Last Update:
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  • 4
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 5
    Open source game engine developed in Delphi using OpenGL 2.0, includes graphics, network, sound, AI and physics
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    Downloads: 16 This Week
    Last Update:
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  • 6
    This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer. Please read oour documentation. For latest sources use our Subversion-Tree.
    Downloads: 0 This Week
    Last Update:
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