Showing 3 open source projects for "capture"

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  • 1
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects.
    Downloads: 5 This Week
    Last Update:
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  • 2
    simutron

    simutron

    AVR simulator IDE

    Electronic circuit simulator. Simple environment to run and debug firmware for AVR 8-bit microprocessors. Able to run arduino firmware. Internally this program uses the open source Simavr AVR Processor Simulator (https://github.com/buserror/simavr) and wraps all its functions in a GUI shell. Setups for firmware debugging scenarios can be created dynamically. Able to run 16MHz MCU with decent set of external parts in real time. In particular this can be used for development of CNC firmware...
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    Downloads: 8 This Week
    Last Update:
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  • 3
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 6 This Week
    Last Update:
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