C/C++ function instrumentation (AOP, exception/stack tracing, GC)
...Libinstrument tries to be as non-intrusive as possible, while trying to help the developer offering basic reflection.
There are Unit Tests for each class and method, testing is driven with CTest.
This is an attempt to write a CPU emulator in Trolltech QT 4.4. Basic Functionality: - 8 bit registers - Self-composed instructoin set (in progress) - Data and Assembler Editor / parser (not started) - Text and graphical input / output (not started
TrueProgrammer by TrueTech is the first multi-platform, multi-language IDE/compiler for developers. The system works with BASIC, Tcl, Assembly, C++ and more. Currently, the project is in early production in TCL/TK.
Dinaao Is Not An Apple One Emulator.
It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
The p1451-1 project is a communication protocol dissector plugin for WireShark (formerly Ethereal). This plugin is limited to dissection of IEEE 1451.1 on-the-wire messages. It currently supports header parsing of basic 1451.1 packets and argument arrays
An IDE project in D for everybody. Basic features will be Project management/building/compiling,syntax highlighting,code completion,local bugtracking,Debugger,Smart/Fast code navigation,on type syntax checking,cvs/subVersion,Refractoring,plugin support.
This is a Linux command line utility to preprocess, tokenize, and "burn"
PBasic source files to Parallax Inc.'s Basic Stamp II series of
Microprocessors.
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A recreation of Microsoft's Visual Basic that runs and compiles for/in Linux. We've decided that VB4Linux will be programmed in C. We will probably be beginning sometime within the next week or so... Still looking for developers! Thx!
The purpose of the Managed Memory Framework for C++ is to offer an abstraction layer over the basic memory management available in the C++ library by providing a set of smart pointers and various memory allocation schemes (heap, pool, static...).