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A light-weight malloc replacement (a shim), for developers, with the goal of being worth it's low overhead in (early) releases of a program. Optional routines allow the program to display allocation information about memory allocations.
Jylog is a (JPDA) Java Platform Debugger Architecture based logger, Jylog eliminates the need for writing any log statement in the program. one can define the logging information using Jylog swing GUI and Jylog extracts the information from JVM at runtime
DMACS: a feature-rich debugger that can be potentially used with any C++ program on any platform. Designed with game programming in mind, it supports logging, an enhanced assert macro, state saving and loading, stack-watching, and more.
Java-program to read, modify and execute class-files. a real java VM written in java or a decompiler for class-files is possible (and partially working)
A debuging library for C++. It does dynamic memory management with malloc and looks for potentiazl problems and leaks. It can also free up all leaked memory at the end of the program. I am currently working on hooking the new and delete keywords to wor
The Open Log Engine is a powerful tool for advanced logging in games or programs. It easily allows you to make logging outputs in your program and analyse them afterwards with the Open Log Viewer, which provides you a powerful filtering system.