Showing 8 open source projects for "3d"

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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • Field Service+ for MS Dynamics 365 & Salesforce Icon
    Field Service+ for MS Dynamics 365 & Salesforce

    Empower your field service with mobility and reliability

    Resco’s mobile solution streamlines your field service operations with offline work, fast data sync, and powerful tools for frontline workers, all natively integrated into Dynamics 365 and Salesforce.
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  • 1
    FLEX (Flipboard Explorer)

    FLEX (Flipboard Explorer)

    An in-app debugging and exploration tool for iOS

    ...From this toolbar, you can view and modify nearly every piece of state in your running application. Access any live object via a scan of the heap. View the file system within your app's sandbox. Browse SQLite/Realm databases in the file system. Trigger 3D touch in the simulator using the control, shift, and command keys. Explore all classes in your app and linked systems frameworks (public and private). Unlike many other debugging tools, FLEX runs entirely inside your app, so you don't need to be connected to LLDB/Xcode or a different remote debugging server. It works well in the simulator and on physical devices.
    Downloads: 0 This Week
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  • 2
    InAppViewDebugger

    InAppViewDebugger

    A UIView debugger (like Reveal or Xcode) that can be embedded

    InAppViewDebugger is a library that implements a view debugger with a 3D snapshot view and a hierarchy view, similar to Reveal and Xcode's own view debugger. The key distinction is, as the project title suggests, that this can be embedded inside the app and used on-device to debug UI issues without needing to be tethered to a computer. 3D snapshot view implemented in SceneKit: Gesture controls for zooming, panning, and rotating.
    Downloads: 0 This Week
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  • 3

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    ...It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 1 This Week
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  • 4
    BuGLe combines a graphical OpenGL debugger with a selection of filters on the OpenGL command stream. The debugger allows viewing of state, textures, framebuffers and shaders, while the filters allow for logging, error checking, video capture and more.
    Downloads: 2 This Week
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  • Run applications fast and securely in a fully managed environment Icon
    Run applications fast and securely in a fully managed environment

    Cloud Run is a fully-managed compute platform that lets you run your code in a container directly on top of scalable infrastructure.

    Run frontend and backend services, batch jobs, deploy websites and applications, and queue processing workloads without the need to manage infrastructure.
    Try for free
  • 5
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 2 This Week
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  • 6
    SPE is a python IDE with auto indentation&completion,call tips,syntax coloring&highlighting,uml viewer,class explorer,source index,todo list,pycrust shell,file browsers,drag&drop,Blender support.Spe ships with wxGlade,PyChecker and Kiki.
    Downloads: 1 This Week
    Last Update:
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  • 7
    A profiling tool which operates in parallel with the client program, providing an OpenGL based real time 3D visualisation of the profiling data.
    Downloads: 0 This Week
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  • 8
    spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
    Downloads: 0 This Week
    Last Update:
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