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AI-generated apps that pass security review
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Code libraries and media files contributed by Whoola, Inc. Includes Whoola Cyberspace, a virtual reality web browser with fly-through hyperlinks. The sourcecode includes a COLLADA loader for Xith. Click on the "Home Page" link above to install.
UPDATE: Chromium is no longer updated or maintained. The project is frozen.
Chromium is a flexible framework for scalable real-time rendering on clusters of workstations, derived from the Stanford WireGL project code base.
(Note: Code has moved to Simthetic project; go to http://sf.net/projects/simthetic now.) This program is a GUI for the communication system simulation library simthetic, developed by Institute of Telecommunication TU Hamburg-Harburg.
The VilAug framework for visual linguistics! This gadget contains an IconNet with icons like WordNet and an IconMessenger as instant messenger. A new ontology is used, grammars for visual languages designed. A language with signs? Create it with VilAug.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Webcockpit is a Web Application Generator for realtime charting and monitoring solutions. Generates JSP code to create chart images and HTML tables from SQL queries. Supports Drill-Down and pluggable look&feel. Uses JFreeChart, Displaytag and Cewolf.
"cif2tribes" is a console-based tool for converting integrated circuit layouts into maps usable in the game Tribes 2, as a 3D visualization aid. The project code is modular enough to be easily extended to different game engines and input file formats.
JavaCET is an API wrote in Java that allows to analyze Java sourcecode and libraries, and control its execution and its trace in an integrated and comprehensible object-oriented way. It allows backwards execution.
The JChemPaint Applet and Swing Application are Java programs for drawing 2D chemical structures like those found in most chemistry textbooks. It is based on the Chemistry Development Kit (cdk.sf.net). Downloads, tracker, and sourcecode repository can be found on https://jchempaint.github.io
Flow4J-Eclipse is a plugin for the eclipse IDE that enables the modelling of process flows in a drag and drop manner. Building a Flow4J project creates the flow\'s java sourcecode and is then compiled by the JDT plugin. Uses the eclipse-gef framework.
Atera all-in-one platform IT management software with AI agents
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Nmdepend is a lightweight 'link-time' dependency analyzer for C++. It uses object files and libraries instead of source-code as input. It can help to manage 'cross-directory' dependencies. Dependencies can be visualized in combination with Graphviz.
Set of tools and libs for
managing structured data
in a very flexible way:
Imp./Exp. ASCII, XML, SQL,
PS, Tex/LaTex, RTF
GUI: X-Windows, MS-Windows
Interface to C++, DBs, Perl,
PHP, Java, TCP/IP
LISP-like interpreter
written in C++ using C-LIB
NanoGraph is a java component for graph visualisation. It aims to visualize domain oriented object models without requiring code changes to these models. Design goals include a small footprint and Swing/SWT/SVG support.
Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHVs propietary- or ARB-extensions.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
A IDE for Creating Lindenmayer Systems (parallel rewriting systems) and other chaos tools. Mathematic application. The Application is programmed in Microsoft Visual Basic 6.0. It runs only on Win32. The Bar Code Generator can also be found here.
GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
PHP::Duploc helps you find duplicate code (a \"bad smell\", prompting a refactoring) in your PHP scripts. By looking for certain patterns in a \"dotplot\" graph, you can visually get a quick overview over a large body of code.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Matlab/Octave to Python conversion facility. The tool will take existing scripts
and convert them to Python. Also includes Python bindings to Octave and
a small runtime support library. Built on top of Numeric Python extensions.
Flow4J is a java framework, that enables the user to model process flow with a gui interface. The flow may include tasks, decisions or calls to other process flows. The saved flow is in a jar file together with its bytecode.
JimboVector 3D is a suite of applications and sourcecode which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin