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RDV is a visualization environment for scientific and engineering data. Built on top of the RBNB dynamic data server, it supports local and remote data sources and can visualize numeric, video, image, and audio data in a number of different ways.
MATLAB tools to create overlay images from NIfTI or ANALYZE files (neuroimaging format) and convert them to DICOM for use in the clinical environment. Allows radiologists and neurosurgeons easy access to fMRI data. http://paradime.net/research/
Dark Beginnings is a MUD server made in C++ using Qt4.3 and MySQL, it is aiming at having a higher number of stock deployment options by use of scripted modules. Anyone is free to join and help out.
Varkon.Org is a resource site for users of the Varkon parametric CAD and modeling system. This site is a mirror and archive for the Varkon.Org site. You can find all versions of modules for use with Varkon on this mirror site. See the website for info.
JVanish is a minimalistic 3D engine based solely on standard web technologies: Javascript, XHTML, CSS and SOAP. Its goal is to find a generic and useful XHTML-based 3D widget set, while staying mostly lightweight in an AJAX web environment.
This project aims to develop a cross platform environment for utilisation of various open source and freely available molecular dynamics and bioinformatics tools. Some extra features are included such as protein hydrophobicity and hydrophilicity plots.
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KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
Puck is a visual programming language for learning to program. The goal is to create an environment which is easy to handle and prevents students from making syntax-errors. Puck-programs use Bricks that are combined to a program via Drag & Drop.
Replaytool provides an environment for the replay and annotation of multiple media sources, such as video files, text logs, map data etc. See www.cs.nott.ac.uk/~apf for some more screenshots and videos.
OWL Interactive is a visualization environment to graphically and interactively display contents of OWL ontologies. It represents concept and their interrelationships based on the knowledge representation (KR) primitives defined by OWL ontology language.
Space Time Analysis of Regional Systems: Combines a suite of geocomputational and dynamic visualization modules for the exploratory analysis of data measured for spatial and temporal units.
The Neural Assembly Simulation Environment (NASE) is a collection of routines written in the Interactive Data Language (IDL) by Research Systems Inc. It provides routines to simulate neural networks and to visualize those networks' behavior.
The Macro Agent Transport Event-based Simulator (MATES) is intended to efficiently investigate the behavior of distributed agent based systems over mobile ad hoc networks (MANETs). MATES provides an expandable environment for agent-based system testing.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
The General Intensional Programming System (GIPSY) consists in three modular sub-systems: The General Intensional Programming Language Compiler (GIPC) ; the General Eduction Engine (GEE), and the Intensional Run-time Programming Environment (RIPE).
cy.prus is a cross platform simulation environment for medical cybernetics and systems biology.
Its purpose is to provide both a facility for simulating life and a GUI for easily constructing biological information processing structures based on XML.
BLIX is a cross-platform set of Python extension modules and Python scripts for Blender (www.blender.org). These scripts add camera calibration, 3D reconstruction and rigid body orientation to Blender.