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OpStation_Qt: Operator Station for controlling multiple robots/robotics/devices using Player/Stage/Gazebo written using the open Qt GUI libraries. Written in C and C++. A good platform for storing data from scientific experiments as well as recreation
This project is no longer active!
A visual modelling tool for embedded software systems, e.g. for automotive applications. Main features include: hierarchical design of system functions, mapping to ECUs, fault analysis. Written in C++ on Windows.
Goal of Coatie3D project is the development of a 3D graph drawer/ viewer. The purpose of graph drawing is the identification of a pleasant layout for a given graph.
PERL Plot : Plotting program for DSP and Communications. Includes multi-column, scatter,bar,pole-zero,eye diagrams, log-log, polar , polar db and other plot types.
AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
COMSPARI (COMparison of SPectral And Retention Information) is being developed to 1) visualize mass spectrometric data and, more importantly, to 2) visualize 2 sets of mass spectral data simultaneously in a format that easily allows for comparison.
A VUB (www.vub.ac.be) -student project to simulate an ip/tcp and digital network. The project has ended for this year, files will be released in febr 2004. In october, a new group of students will continue to work on this project.
AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
Bloof is an infrastructure for analytical processing of version control data. The main distribution provides a GUI for visualizing the evolution of a software project. External tools can access Bloof via Java API and a XML result mechanism.
We are trying to create a very complete physics teaching program. So, we would be pleased if you could suggest any improvement or create any module for us.
To use any of these sources you need python 2.2, pygame and scipy.
The goal of this project is to build an application to simulate a three-dimentional robot arm. This application will be able to move each arm individually or set positions, so that we can animate the movement from one stored position to another. The whol
Netsim is a mobile ad hoc network simulator targeted at large heterogeneous node configurations. It is written in Java and is easily extensible through its modular concept.
Rocksnake takes localities from geological mapping projects and plots them in 2D, over an optional basemap. Each locality has all the standard geology notebook contents and photos attached to it which can then be viewed from Rocksnake.
Zaval Light-Weight Visual Components Library (LwVCL) is a pure Java alternative to humble AWT-based GUI interfaces for wide ranges of platforms, including J2SE, PersonalJava and J2ME(coming soon). LwVCL can be used on Zaurus, iPAQ and other devices.
This project is focused on development of computational tools for the unfolding and visualization of medial temporal lobe structures based on high-resolution magnetic resonance imaging (MRI) images. Click on the Home Page link above for more information
wlandscape is a tool for collecting access point data of public wireless networks ( wlan ) in order to share it with anyone. It also supports gps and visualisation with the help of topographical maps. Visit our homepage for further informations.