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An Eclipse plug-in and KDE application to visually and interactively explore arbitrary graphs (collections of nodes and edges) specified in the Graph eXchange Language (GXL).
Network Visualization is a mature part of computer science that is enjoying a good deal of growth, partially fueled by Bioinformatics. Network is a synonym for Graph, and both refer to a collection of nodes and edges.
Field Model (FM) is a C++ library with classes representing
fields and the meshes that fields are based on. FM is a component
enabling the interchange of data that come in a variety of
mesh and field types.
Vistools is a set of tools to easily visualize some scientific data, without need to learn difficult API, so you can see your 3d results very quickly. Also some sci tools for which we made it, including vector field tracing and simple optimization.
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libvoronoi computes image-based 2D Voronoi diagrams using graphics hardware for interactive applications. It can optionally return the centroids and image moments of the Voronoi regions using arbitrary distance functions. It is simple, portable and fast.
This project is focused on development of computational tools for the unfolding and visualization of medial temporal lobe structures based on high-resolution magnetic resonance imaging (MRI) images. Click on the Home Page link above for more information
Matlab/Octave to Python conversion facility. The tool will take existing scripts
and convert them to Python. Also includes Python bindings to Octave and
a small runtime support library. Built on top of Numeric Python extensions.
i3D-converter creates a 3D representation from a couple of images (or a pair of stereo images). This program also performs other Computer Vision operations such as, edge and corner detection, image filtering, getting geometric shapes,...
"DSO" is a Digital Signal Oscilloscope. My DSO will be connected via the USB to the PC. All software to operate the DSO is developed within this project.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
Open Source Stenography engine usable from the command line. Uses various techniques for hiding and retriving stenographic information. Includes a small image analysis suite for detecting stenographic images.
The Grace ASCII Import Wizard ("gaiw") is a cross-platform, Qt-based GUI allowing Grace (http://plasma-gate.weizmann.ac.il/Grace/) users to create 2D XY plots from ASCII data files very easily.
The purpose of SNX is to have a modular series of components that report back to a central repository and 'AI' for pattern recognition and anomoly detection. This is to help with IDS systems, and to move to the next generation of security.
The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
...Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
Height Map Editor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.
Mandel is a command-line program for generating Mandelbrot set fractals - support for Julia sets is coming soon. Output is in the form of 8 bit greyscale Device Independent Bitmaps, which can be readily viewed with many common graphics programs.
The OpenGL Object-Orientated Windowing Environment provides a C++ OO basis from which to develop OpenGL projects, giving you all the usual widgets (buttons etc) and a windowing framework. Good for cross-platform development.
Script language independent library for calling functions out of script files
with other PLs like C/C++.
This should be possible, using only some few functions as interface.