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Plotty is a tool to visually display sets of data, described in a human-readable text file. It features advanced plot functions and a light-weight and easy-to-use interface - just select the file and see your data plotted!
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
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SST is a an object-oriented software foundation for a Rail Vehicle Simulator developed as a joint venture between Swedish National Rail Administration (Banverket), University of Uppsala and Swedish National Road and Transport Research Instititute.
A cross-platform cellular automaton facility. Implements simulation and visualization of multi-dimensional cellural automatas locally or in distributed mode.
LSystemBuilder is a program for editing and visualizing L-systems. LSystemBuilder makes it easy to explore fractals, FASS-curves and complex branching structures. Naturally LSystemBuilder comes packed with loads of predefined L-systems.
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
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The X3DToolKit is a developer's API that allows you to load X3D files into a logical graph. That graph can then be traversed and converted into your favorite Graphic Scenegraph or can be rendered using X3DTK's OpenGL scenegraph.
EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
SenseRank Sys:
- builds the dictionaries (multidim matrices) of words’ values;
- for the set utterance in certain language builds a figure in multidimensional space (in the matrix space) of values (visual schema), which is topological view of sense
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
SMIT (Scientific & Medical Imaging Tool) assists in image analysis of 3D datasets. It supports image registration, image segmentation, 3D ROI analysis, and least square fitting. Its powerful OpenGL engine displays your data fast and accurately. Enjoy!
C++ and Python based open source graph visualization and analysis software, primarily intended for use in the analysis of social networks (other applications are also conceivable).
Application sharing software that allows individual windows to be replicated to other computers. Remote collaboration tool based on a modified VNC protocol. Its advantage is to keep some things, like email, private, while sharing other desktop apps.
Project to develop xVRML specs & related s/w tech. VRML97 put 3D worlds on the net & xVRML evolves it w/ Schema-based re-definition. Schema forms base for spec docs & model of the data in a VR world, as well as dev of tech-demo app & plugin s/w.
FOX/VTK canvas widget and interactor to allow VTK to interact with your FOX application. Allows VTK to render inside a FOX application via the FXGLCanvas control. Keyboard and mouse events are translated to allow for "native" VTK functionality.
R.I.S.E. is a state of the art engine and framework for the simulation and realistic image synthesis of natural phenomenon based on physics, biology and chemistry.