METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
This software system serves as both a DICOM image viewer as well as a diagramming tool for collaborating notes on the given image sets. This my Computer Science graduate thesis project at Loyola Marymount University.
Prenzl!! is a desktop application and a screen saver running artistic cellular automata. The application is based on an Eclipse architecture and the rules can be in native. Our mission is to provide a viewer and an SDK for this kind of art, called CArt.
Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
jFAST is a simple finite automata (FA) graphical simulation utility; it is designed to feature simple mechanisms for creating, editing, and simulating FA. jFAST is ideal for use by students, instructors, and self-guided explorers alike.
CSF-Crowd Simulation Framework A Massive Crowd Simulation is a computersimulation of a crowd of agents. Agents are digital characters with a certain artificial intelligence. The individual agents can act on their own, they don't need to be pre-prog
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
Digital graph 1.3 is an advanced JAVA SWING component for modelling, displaying, saving and loading graphs(using XML and XMLSchema). It is fully documented and requires jdk 1.5.x.Version 1.3 adds 9 bug fixs, 3 rengineering and 4 new features.
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msgnet is a library that implements a simulation framework with visualisation for message passing networks.
This might be useful for teachers and students of distributed systems courses.
Nmdepend is a lightweight 'link-time' dependency analyzer for C++. It uses object files and libraries instead of source-code as input. It can help to manage 'cross-directory' dependencies. Dependencies can be visualized in combination with Graphviz.
Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D
Highly functional, multiplatform 3DS File format loader
Supports:
Heirarchical animation
Cameras
Point Lights
Directional Lights
Textures
Smooth Groups
and other features
TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
GiANT is a graphical interface for computer algebra systems (OS X/UNIX/Win). Currently GiANT lets the user work with number fields via KASH, but we aim to develop it into a GUI Library to run on top of any CAS and expose any of its functions.
cy.prus is a cross platform simulation environment for medical cybernetics and systems biology.
Its purpose is to provide both a facility for simulating life and a GUI for easily constructing biological information processing structures based on XML.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
Pattern recognition software package. It includes several classification and clustering algorithms. It can read data from a
set of images, an ASCII file or a JDBC connection. A small TCP data server with its corresponding JDBC driver is included.
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.