Showing 23 open source projects for "artificial intelligence script"

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  • 1

    libsombrero

    Astronomical object/structure detection from 1D and 2D data sets.

    Sombrero is a fast wavelet image processing and object detection C library for astronomical images. Sombrero is named after the "Mexican Hat" shape of the wavelet masks used in image convolution and is released under the GNU LGPL library.
    Downloads: 0 This Week
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  • 2
    Nagios is a plugin designed to send alerts based on the identification of objects or faces your server using computer vision and a simple webcam.
    Downloads: 0 This Week
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  • 3
    PetaVision

    PetaVision

    Accelerated Open-Source Neuromorphic Computing

    ///////// NOTICE We have migrated to GitHub: https://petavision.github.io To clone an updated repository of the PetaVision codebase, please go to our page on GitHub. ///////// PetaVision is an open source, object oriented neural simulation toolbox optimized for high-performance multi-core, multi-node computer architectures. PetaVision is intended for computational neuroscientists who seek to apply neuromorphic models to hard signal processing problems; both to improve on the...
    Downloads: 0 This Week
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  • 4
    Mobile Robot Programming Toolkit (MRPT)

    Mobile Robot Programming Toolkit (MRPT)

    **MOVED TO GITHUB** ==> https://github.com/MRPT/mrpt

    **MOVED TO GITHUB** ==> https://github.com/MRPT/mrpt The Mobile Robot Programming Toolkit (MRPT) is an extensive, cross-platform, and open source C++ library aimed for robotics researchers to design and implement algorithms about Localization, SLAM, Navigation, computer vision. http://www.mrpt.org/
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    Downloads: 12 This Week
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  • 5
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 6

    bnns

    Research tool for interactive training of artificial neural networks.

    BNNS is a research tool for interactive training of artificial neural networks based on the Response Function Plots visualization method. It enables users to simulate, visualize and interact in the learning process of a Multi-Layer Perceptron on tasks which have a 2D character. Tasks like the famous two-spirals task or classification of satellite image data.
    Downloads: 0 This Week
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  • 7
    A base for programs. Includes algorythms for Q-learning and SOM's etc. too. Examples: Hamron: Simulates evolution, uses the 2D-renderer. DriveUnit: created for school, for a robotic arm, uses the 3D-renderer. Hlearn: http://www.sagenb.org/home/pub/8
    Downloads: 0 This Week
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  • 8
    A High-Order Multi-Variate Approximation Scheme for Arbitrary Data Sets, C implementation of the method described in http://web.mit.edu/qiqi/www/paper/interpolation.pdf, with Python and Fortran interfaces.
    Downloads: 0 This Week
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  • 9
    A modular implementation of various algorithms and techniques of Machine Vision, and a 3D virtual environment for demonstration, a project for UCM (Universidad Complutense de Madrid).
    Downloads: 0 This Week
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  • 10
    MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
    Downloads: 0 This Week
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  • 11
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 12
    With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D"). A GUI allows inspection of the image + depthmap.
    Downloads: 0 This Week
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  • 13
    MIARN(Modules for Intelligent Autonomous Robot Navigation) is a project of robotics perception and interaction. We provide a gui for controlling and visualizing playerstage.sf.net sensors and opencv algorithms
    Downloads: 0 This Week
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  • 14
    Shadows will be a mmo with a very unique spell and crafting system. The IrrLicht graphics engine (http://irrlicht.sourceforge.net) shall be utilized to serve as a cross platform engine. I'm oping to create the feel of a graphical mud more than an mmo.
    Downloads: 0 This Week
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  • 15
    TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
    Downloads: 0 This Week
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  • 16
    Artificial vision library. Objectives are to make an OCR, fingerprint and face identification as some applications through a general purpose learning and pattern relationships algorithm (Currently performs very basic identification).
    Downloads: 0 This Week
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  • 17
    CompLearn is a general-purpose compression-based machine learning system that uses data compression to learn or data mine patterns in arbitrary data.
    Downloads: 2 This Week
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  • 18
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 19
    Computational modelling is a interdisciplinary field spanning many techniques and programming languages. AgenTools is a project dedicated to establishing increased modularity in scientific computing packages and a portal linking to other existing project
    Downloads: 0 This Week
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  • 20
    OpStation_Qt: Operator Station for controlling multiple robots/robotics/devices using Player/Stage/Gazebo written using the open Qt GUI libraries. Written in C and C++. A good platform for storing data from scientific experiments as well as recreation
    Downloads: 0 This Week
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  • 21
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 22
    This project contains the software used by the University of Toronto RoboCup team for controlling a team of robots to compete, against another such team, in a real time soccer environment.
    Downloads: 0 This Week
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  • 23
    Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
    Downloads: 0 This Week
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