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Data logging and visualization in 2D and 3D for STMs.
This is a project we - ten students, 16 to 18 years old, and one teacher - are currently working on in the so called "Physik-Projektkurs" at school in which we build and program our own scanning tunneling microscope.
This software is designed for DAQ systems by BMCM (we use the USB-AD16F), but it should not be too difficult to adapt it to foreign systems.It currently supports resolutions up to 1024x1024, visualization in 2D and 3D using colors from predefined gradients, export to PNG,...
NASA World Wind is a graphically rich 3D virtual globe for use on desktop computers running Windows. It combines NASA imagery generated from satellites that have produced Blue Marble, Landsat 7, SRTM, MODIS and more.
This toolkit allows complete control of a microscopy setup from Labview, Matlab, Scilab, Python, .Net, VB, IgorPro, Mathematica and more. Included is a standalone program for image acquisition and scripting control of a scientific microscope.
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK).
OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
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For starters a DirectX (Direct3D-Panel) A suite to display simple x/y/measurements, which has to be fast, because those analogue position encoders never "rest" at the same position and we want to see our table-position in realtime (mswin-realtime)
ZedGraph is a class library, user control, and web control for .net, written in C#, for drawing 2D Line, Bar, and Pie Charts. It features full, detailed customization capabilities, but most options have defaults for ease of use.
This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
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A toolkit for crawling information from web pages by combining different kinds of "actions". Actions are simple operations such as navigation to a specified url or extraction of text from the html. Also available is a graphic user interface.
The Horde3D .NET wrapper is a light-weight library, implemented in C# 2.0 for Horde3D, a small open source 3D rendering engine. The intention is to open the simple and intuitive interface of the next-generation engine Horde3D to the .NET community.
V3D-Viewer is a Dicom and "Philips V3D 3DRA" Medical Volume Viewer based on .Net and the VTK library. With marching cubes, 3d planes and (3D texture) volume rendering, including histogram transparency and intensity curve selection tool.
eduViz is software which allows teachers to visualize their students' test scores in order to see per student, per category, or whole class trends and assign grades.
Windows Presentation Foundation based framework for definition and construction of electronic gauges. Developed with Megasquirt ECM in mind as a primary data provider.
VTK.NET is a .NET wrapper for the Visualization Toolkit. With it, you can write Windows Forms applications in C#, managed C++, Visual Basic, or J#. It includes a Windows Forms Control for drag and drop design of forms.
Real-time fractals allow exploring of fractals by real-time zooming, panning and rotating. Output is rendered either by GDI or by OpenGL. Fractal equations are written in C# and can changed at run-time.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
A plotting (chart) library for .NET. Provides the ability to create plots with a minimum of effort and also to customise them extensively where required.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
The visualization framework contains a scene graph to manage 3D objects. Processing of input data is handled by operators. Operators have ports which can be connected, so that the evaluted data is passed from one to the next operator.
MD3DAF is an Object-Oriented 3D Graphics Application Frameworks,aiming to simplify the software development of 3D graphics application such as CAD and GIS ,basing on Microsoft .Net frameworks and Managed Direct3d and written in C#.
Assists in creating 3d scratch holograms (aka abrasion holograms or chatoyant holograms). They can be created on acrylic or metal sheets using only an adjustable compass as described on Bill Beaty's website: http://www.eskimo.com/~billb/amateur/holo1.htm