Showing 8 open source projects for "developer ide source"

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    OpenFrames

    OpenFrames

    Real-time interactive 3D graphics API for scientific simulations

    OpenFrames has moved its primary development repository to GitHub! Everything else will follow. Get it at https://github.com/ravidavi/OpenFrames/wiki OpenFrames is an Application Programming Interface (API) that allows developers to provides the ability to add interactive 3D graphics to any scientific simulation. A simulation developer can use OpenFrames to specify what they want to visualize, without having to know any details of computer graphics programming. OpenFrames is currently...
    Downloads: 0 This Week
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  • 2

    ParTools

    Support for manual parallelization of sequential C programs.

    ParTools allows the interactive analysis of a C program execution profile and data dependencies to facilitate the discovery and selection of suitable parallelization candidates in a manual parallelization process. The flow does not assume any specific parallelization technique, thus it can be broadly applied. The original (serial) C source is automatically annotated to trace the execution profile and data dependencies at run-time. The annotated program is then executed using a significant (but small) data set selected by the developer. The data collected is cross-referenced with the original source and can be interactively analyzed graphically to determine the best parallelization candidates and techniques.
    Downloads: 44 This Week
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  • 3
    The MeVisLab Community project provides add-on modules that extend the functionality of the MeVisLab software. The modules are provided and maintained by the MeVisLab developer community and can be compiled with the public MeVisLab SDK.
    Downloads: 0 This Week
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  • 4
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 1 This Week
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  • 5
    LogicCalculus

    LogicCalculus

    A logic IDE for the sentential logic and the predicate logic.

    LogicCalculus is a logic IDE for the sentential logic and the predicate logic. Currently it can evaluate expressions and fill a truth table.
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    A graphical microcode simulator with a reconfigurable datapath.
    Downloads: 0 This Week
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  • 8
    The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
    Downloads: 0 This Week
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