Showing 7 open source projects for "computer use"

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  • 1
    CGAL

    CGAL

    The Computational Geometry Algorithms Library

    ...The use of these result in beautiful, visually complex and accurate representations.
    Downloads: 2 This Week
    Last Update:
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  • 2
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
    Last Update:
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  • 3
    TexGen
    TexGen is a geometric textile modelling software package to be used for obtaining engineering properties of woven textiles and textile composites. Citing TexGen We would be grateful if you could acknowledge use of TexGen where appropriate and suggest using one of the following references: L P Brown and A C Long. "Modelling the geometry of textile reinforcements for composites: TexGen", Chapter 8 in "Composite reinforcements for optimum performance (Second Edition)", ed. P Boisse,...
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    Downloads: 69 This Week
    Last Update:
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  • 4
    OpenFrames

    OpenFrames

    Real-time interactive 3D graphics API for scientific simulations

    ...Get it at https://github.com/ravidavi/OpenFrames/wiki OpenFrames is an Application Programming Interface (API) that allows developers to provides the ability to add interactive 3D graphics to any scientific simulation. A simulation developer can use OpenFrames to specify what they want to visualize, without having to know any details of computer graphics programming. OpenFrames is currently used by three NASA programs: Copernicus (NASA JSC), the General Mission Analysis Tool (GMAT, NASA GSFC), and a Virtual Reality exploration tool (NASA GSFC).
    Downloads: 0 This Week
    Last Update:
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This program plots the solutions or approximations of systems of ordinary differential equations (ODEs). It makes use of opengl for the plotting, and the plots can be specified from data files or symbolically by specifying a system of equations.
    Downloads: 0 This Week
    Last Update:
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