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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
A wxWidgets-based project aimed to make math-typing, plotting and symbolic math easier; user can easily input, plot and save/load math data in various formats (e.g. MathML). Step-by-step resolution makes this a powerful didactive tool.
NPGPX is a Qt-based Netscape plugin that displays GPX files (GPS eXchange) with waypoints, routes, and tracks embedded in a webpage, with optional background maps.
A user-friendly mathematical plotter. Its main purpose is displaying 2D/3D functions, defined in rectangular, polar and cylindrical coordinates, relations between variables, parametric curves/surfaces and vector fields. It is based on SDL and OpenGL
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
G2C (Geospatial to Civil)
The LandGML Interoperability Experiment initiated by Autodesk, U.S. Army Corps of Engineers Engineering Research and Development Center, and Galdos Systems. this open source tool transforms LandGML into LandXML documents.
VRVis is a programmer's toolkit for rapid development of Virtual Reality applications in the field of geospatial data visualization. It is based on VR Juggler and the Geospatial Data Abstraction Library (GDAL).
The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
a 3d replacement for mosix's boring text based mon program.
Interaces with gomd (www.nonngu.org/gomd) so you dont have
to run this big openGL app on your cluster, just a handy server.
The GLAM toolkit is an OpenGL-based cross platform user interface toolkit for creating 2D or 3D user interfaces. Its main purpose is to provide the underlying framework for a user interface, leaving the visual look and feel to the developer.
Tetraviewer is a simple OpenGL based application for viewing Tetrahedra. It is specifically tailored to facilitate the viewing of Tetrahedra as produced from a 3d mesh and to study the progress of refinement of the mesh over time.
Field Model (FM) is a C++ library with classes representing
fields and the meshes that fields are based on. FM is a component
enabling the interchange of data that come in a variety of
mesh and field types.
The Grace ASCII Import Wizard ("gaiw") is a cross-platform, Qt-based GUI allowing Grace (http://plasma-gate.weizmann.ac.il/Grace/) users to create 2D XY plots from ASCII data files very easily.
GUI based application dedicated to researchers of time series data
in various areas. Features: realtime modification and visualization
of data records, redlining, independent scaling in x/y.
Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
The fluid simulator consists of a core library and a GUI. The core makes all calculations based on the paper "Stable Fluids" by Jos Stam. It is able to simulate fluid flow in abritrary time steps. Support for boundaries is included.
Two dimensional (2D) fine mesh finite element (FE) grid editing system. Includes constrained Delaunay triangulation, and automated grid resolution changes based on local attributes. Win32 and Motif GUIs. Mature application, now going open source.
The Chassis library is a fast class-based library designed to ease the pain of multiplatform application development, with a strong emphasis on openGL games.
A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp