Showing 61 open source projects for "g-code"

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  • 1
    Set of tools and libs for managing structured data in a very flexible way: Imp./Exp. ASCII, XML, SQL, PS, Tex/LaTex, RTF GUI: X-Windows, MS-Windows Interface to C++, DBs, Perl, PHP, Java, TCP/IP LISP-like interpreter written in C++ using C-LIB
    Downloads: 8 This Week
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  • 2
    AtGLas is a Portable Atlas coded with C++ using OpenGL, DevIL, audiere and ffmpeg. Runs Ok on Linux, needs work on Windows, not tested on Mac. Needs code cleaning, internationalization (its in spanish) and more content
    Downloads: 0 This Week
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  • 3
    Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.
    Downloads: 1 This Week
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  • 4
    GRAnular Media Simulation in C++ using Molecular Dynamics. To be used in PhD work. The code will support: collision, electric dipoles (long range forces), intergranular fluid, and possibly MPI for parallel computing.
    Downloads: 0 This Week
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  • 5
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 6
    AtomVox is an OpenGL accelerated terrain engine, which based on a 6dof Voxel landscape algorithm. Fast raycasting and segmentation algorithms. Optimized core-code .
    Downloads: 0 This Week
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  • 7
    Firmware and user interface code for a USB-based digital oscilloscope.
    Downloads: 0 This Week
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  • 8
    Trafix is an animated, open source road traffic simulator which simulates cars, trucks and buses. The vehicles are animated and display using X windows. The code is written in C++. Input road files are created graphically using Xfig.
    Downloads: 1 This Week
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  • 9
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 10
    GLOOP is Liquid Object Oriented Particles. libGLOOP render implicit surfaces from a set of "meta-points". Uses include: modeling liquids, volume rendering, computerized silly putty. Based on code by Brian Sharp
    Downloads: 1 This Week
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  • 11
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
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    Downloads: 0 This Week
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